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» Mapfiend
» EverQuest Monk Abilities By Level

Only have to level 65 done atm..will add the rest soon


Level Abilities Gained
1
  • Skills: 1H Blunt, 2H Blunt, Hand-to-hand, Bind Wounds, Dodge, Dual Wield, Kick, Mend, Throwing, Sense Heading, Defense, Offense, Swimming, Fishing, Beg, Alchohol Tolerance
  • Skills (Iksar): Forage (capped at 50), Swimming (100)
  • Regen Rate (Human): 2 points every 6 seconds if sitting, 1 if feigning death, 1 if standing
  • Regen Rate (Iksar): 4 sitting, 2 FD, 2 standing
  • Fists Damage/Delay: 4/36
  • Weight Limit: 14 stones*
    * The term "stones" is used generically for role play and need not have any relationship to the real world term in which 1 stone = 14 lbs.
  • 3
  • Skill: Safe Fall
  • 5
  • Skill Round Kick
  • Fists Damage/Delay: 5/36
  • 8
  • Skill Sneak
  • 10
  • Discipline: Focused Will
  • Skill Tiger Claw
  • Fists Damage/Delay: 6/36
  • First damage cap removed (~20pt cap)
  • 12
  • Skill Block
  • 15
  • Skill Double Attack
  • Skill Offense - increases by 10 points instead of usual 5
  • Fists Damage/Delay: 7/36
  • Weight Limit: 15 stones
  • 17
  • Skill Feign Death
  • 18
  • Skill Instill Doubt
  • 20
  • Skill Eagle Strike
  • Regen Rate (Human): 3 sitting, 1 FD, 1 standing
  • Regen Rate (Iksar): 6 sitting, 2 FD, 2 standing
  • Fists Damage/Delay: 8/36
  • Second damage cap removed (~30pt cap)
  • 25
  • Skill (Human): Dragon Punch
  • Skill (Iksar): Tail Rake
  • Fists Damage/Delay (Human): 9/35
  • Fists Damage/Delay (Iksar): 9/36
  • 27
  • Skill Disarm
  • 28
  • Primary Hand Damage Bonus: 1
  • 29
  • Skill Double Attack - checks apply to off-hand attacks at 150 DA skill.
  • 30
  • Skill Flying Kick
  • Skill Offense - increases by 10 points instead of usual 5
  • Discipline: Resistant
  • Fists Damage/Delay (Human): 10/34
  • Fists Damage/Delay (Iksar): 10/35
  • Fists become magical weapons
  • Weight Limit: 16 stones
  • 31
  • Damage Bonus: 2
  • 34
  • Damage Bonus: 3
  • 35
  • Skill Riposte
  • Skill Phantom Zephyr
  • Fists Damage/Delay (Human): 11/33
  • Fists Damage/Delay (Iksar): 11/34
  • 37
  • Damage Bonus: 4
  • 40
  • Discipline: Fearless
  • Fists Damage/Delay (Human): 12/32
  • Fists Damage/Delay (Iksar): 12/33
  • Damage Bonus: 5
  • 43
  • Damage Bonus: 6
  • 45
  • Fists Damage/Delay (Human): 13/31
  • Fists Damage/Delay (Iksar): 13/32
  • Weight Limit: 17 stones
  • 46
  • Damage Bonus: 7
  • 49
  • Damage Bonus: 8
  • 50
  • Skill Phantom Wind
  • Regen Rate (Human): 4 sitting, 1 FD, 1 standing
  • Regen Rate (Iksar): 8 sitting, 2 FD, 2 standing
  • Fists Damage/Delay (Human): 14/30
  • Fists Damage/Delay (Iksar): 14/31
  • 51
  • Skill Bind Wounds cap raised to 210 and can bind wounds up to 70% at 80hp per bandage with 201+ skill.
  • Skill Flying Kick minimum damage raised to 40.
  • Discipline: Stonestance
  • Regen Rate (Human): 5 sitting, 3 FD, 2 standing
  • Regen Rate (Iksar): 12 sitting, 8 FD, 6 standing
  • Ability to divert experience into the Alternate Advancement Experience Pooll
  • Ability to train General Alternate Advancement Skills
  • Weight Limit: 18 stones
  • Improved Damage Table
  • 52
  • Skill
  • Discipline: Thunderkick
  • Damage Bonus: 9
  • 53
  • Skill Flying Kick minimum damage raised to 42.
  • Discipline: Whirlwind
  • Fists Damage/Delay (Human): 14/29
  • Fists Damage/Delay (Iksar): 14/30
  • 54
  • Skill Flying Kick minimum damage raised to 43.
  • Discipline: Voiddance
  • 55
  • Skill Flying Kick minimum damage raised to 44.
  • Ability to train Archtype AA Skills
  • Weight Limit: 20 stones
  • Damage Bonus: 10
  • Improved Damage Table
  • 56
  • Discipline: Innerflame
  • Regen Rate (Human): 6 sitting, 4 FD, 3 standing
  • Regen Rate (Iksar): 16 sitting, 12 FD, 10 standing
  • Fists Damage/Delay (Human): 14/28
  • Fists Damage/Delay (Iksar): 14/29
  • 57
  • Skill Flying Kick minimum damage raised to 45.
  • Skill Phantom Echo
  • Discipline: 100 Fist
  • 58
  • Skill Flying Kick minimum damage raised to 46.
  • Damage Bonus: 11
  • 59
  • Skill Flying Kick minimum damage raised to 47.
  • Discipline: Silentfist
  • Fists Damage/Delay (Human): 14/27
  • Fists Damage/Delay (Iksar): 14/28
  • Ability to train Class-specific AA Skills
  • 60
  • Skill Triple Attack
  • Skill Flying Kick minimum damage raised to 48.
  • Discipline: Ashenhand
  • Regen Rate (Human): 7 sitting, 5 FD, 4 standing
  • Regen Rate (Iksar): 18 sitting, 14 FD, 12 standing
  • Fists Damage/Delay (Human): 14/26
  • Fists Damage/Delay (Iksar): 14/27
  • Weight Limit: 24 stones
  • Improved Damage Table
  • 61
  • Disciplines: Plainswalk, Leopard Claw
  • Damage Bonus: 12
  • Regen Rate (Human): 8 sitting, 6 FD, 5 standing
  • Regen Rate (Iksar): 20 sitting, 16 FD, 14 standing
  • Ability to train Planar AA Skills
  • Ability caps raised to 260
  • 62
  • Ability caps: 265
  • 63
  • Discipline: Healing Will
  • Discipline: Speed Focus
  • Regen Rate (Human): 9 sitting, 7 FD, 6 standing
  • Regen Rate (Iksar): 22 sitting, 18 FD, 16 standing
  • Improved Damage Table
  • Ability caps: 270
  • 64
  • Skill Phantom Call
  • Damage Bonus: 13
  • Ability caps: 275
  • 65
  • Discipline: Earthwalk
  • Regen Rate (Human): 10 sitting, 8 FD, 7 standing
  • Regen Rate (Iksar): 24 sitting, 20 FD, 18 standing
  • Fists Damage/Delay (Human & Iksar): 15/20
  • Improved Damage Table
  • Ability caps: 280
  • 66
    Discipline: Dreamwalk
    67

    68
    Discipline: Counterforce, Fists of Wu
    69
    Disciplines: Phantom Cry, Dragon Fang
    70
    Discipline: Rapid Kicks

     

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