A little tidbit for those doing the RZ script in Tactics. Unlike all the statics in the halls, the trigger mobs (Decorin Berik, Decorin Grunhork) do NOT path back to their spawn points if aggroed and FD'd off. This means that there's no need for a raid to clear to the first trigger. A competent monk can flop to one and flop it back to the raid waiting at the first tee. There a chanter can mez, and the raid can just clear to the 2nd trigger. Saves a lot of time and impresses your friends.
Get yourself SOE'd, make sure your earthwalk and mend are up, have a cleric Bestow Divine Aura on you, and make a mad dash for the north trigger. I typically FD at max throwie range, and let all the mobs I aggroed path back part way.
Stand, throw at the trigger mob, and fire off Earthwalk. Run back (Don't run too fast, he'll lose interest). When you get close to the raid, FD and let the statics reset a bit. Then just pop and drop, letting the adds path back, until he gets to you. Call for a mez, yell like mad that no one should DoT him, and start clearing to the other trigger. Half an hour saved.
Number One Son