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Thread: What AA points are good for now

  1. #1
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    Default What AA points are good for now



    ...absolutely nothing... I came back a few days ago after being gone for 3 months or so and the changes to my monk are insanely obvious. I'll break it down short and sweet. I have 55 aa points specialized in dps and damage avoidance and I might be able to solo light blues with alot of down time...thats gd ridiculous. So while we gain aa points as it is we can use them to try and approach pre-nerf status while other classes are actually using them to ADVANCE thier classes. Very sad =( I think VI will probably reverse it some but nowhere near what we were. It's not fun anymore.. I hate to see 100+ days played flushed down the toilet. I hate to see anything get nerfed, they should incease other classes and abilities in whatever way to balance. It's just not right to take away everything that you have been for years.



    Anywho,I'll stick around awhile and see what happens



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  2. #2
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    Default Re: What AA points are good for now

    /agree, AApts are to get back to even, not to gain any additional skills. Most of the AA's are bugged, so it takes alot to get excited about the game, especially when you do not have great gear. I have almost 40 AA pts and I am not at pre-nerf status with damage avoidance. I have less than 1100 AC and difficult to improve on it in a smallter guild.


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  3. #3
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    Default Re: What AA points are good for now





    Actually you are so wrong.





    I have 130 aa points all trained.



    ND3, CS3, CA3, Lightning Reflexes 3, and Innate Defense 3.





    At level 63, I am tanking better than ever even pre-nerf. I totally see a large difference between level 60 and 63 mitigation and avoidance then even saw a larger difference just by training LR 2 and ID 2 to LR 3 and ID 3.





    They do mean something and they do add up. Just ask all the healers that laugh at me in PoV or PoS when I ask to tank when the warrior goes afk or LD then I actually do pull and tank and they say nothing but ....





    DAMN ! kk go pull another, lets do this.





    Level 63 monk... mob hitting for 500+?



    No problem bring it.



    Level 63 monk... mob hitting for 700+?



    NO PROBLEM BRING IT !





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  4. #4
    Druid in disguise Newbie Monk
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    Default Re: What AA points are good for now

    Who cares really hehe, just fill up everything1



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  5. #5
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    Default Re: What AA points are good for now



    LOL Rhiz.... thats what I'm sayin here. You pretty much validated my post.



    Having 140+ AA is the exception not the norm. No clue as to how many other monks have that many but I'm sure its a small % compared to the populace. Point being we all have to start turning incredible aa lvls in order to become what we were.



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  6. #6
    Enlightened Grandmaster Wubao's Avatar
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    Default Are you INSANE?

    "There is light at the end of the tunnel. Just keep striving to get there."



    127 more AA's for me is more like the faded glimmer of a lightning bug's ass from the previous night. Not what I'd call a light.



    ;-)



    So Rhizz ... question ... did you get return kick or the riposte class based discs?



    I've been thinking that they'd be particularly useless for me, since I don't tank, like ever. But if you're still tanking, and if some other extremely well equipped, well AA'd monks are still tanking, they might still be useful for increasing offense, after, of course, increasing defense with gobs and gobs of AA's.



    So what's the deal? They worth it or just skip em for better Planar AAs that are more direct increases to offense?



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  7. #7
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    Default Re: Are you INSANE?



    I have Return kick, Double Riposte, and Technique of Master Wu.





    The best of the 3 is by far Technique of Master Wu but every little bit helps and adds up in the long run. Return kick and Double Riposte you could really do without unless you solo also or tank alot with a 2hb, in that case get double riposte.





    Just keep in mind... every little bit helps. It does add up to be significant down the road.










    Rhizzen Khillahpriest <Darkblood>

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    </div></p>Edited by: <A HREF=http://pub35.ezboard.com/bmonklybusiness43508.showUserPublicProfile?gid=rhi zzen>Rhizzen</A> at: 12/3/02 1:35:28 pm

  8. #8
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    Default Re: Are you INSANE?

    <blockquote>Quote:<hr>So while we gain aa points as it is we can use them to try and approach pre-nerf status while other classes are actually using them to ADVANCE thier classes. <hr></blockquote>





    It is VERY strange to nerf monk BASE mitigation, and then allow 55+ monks to 'buy' back some of that mitigation via AAXP abilities.


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  9. #9
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    Default Re: Are you INSANE?

    "I have 130 aa points all trained"









    ROFL. So, if you put in that kind of time, you might scrape your way back to where you were before the nerf, while other classes continue to move ahead.



    Yeah, I can tank the stuff you are talking about as well. It has nothing to do with you. It has to do with the competancy of your healer.



    Dont kid yourself. A druid could tank these guys too.


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  10. #10
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    Default Re: Are you INSANE?

    ND 3 = 12 pts

    CS 3 = 12 pts

    CA 3 = 12 pts

    LR 5 = 10 pts

    ID 5 = 10 pts



    56 pts, probably a full month of pure skill leveling.

    If you're guilded that ain't gonna happen anytime soon unless you forgo job/family/friends or a big chunk of it.


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  11. #11
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    Default Re: Are you INSANE?

    <blockquote>Quote:<hr>Yeah, I can tank the stuff you are talking about as well. It has nothing to do with you. It has to do with the competancy of your healer.<hr></blockquote>







    Lol Cuthul how clueless you are.



    I'd never take away the compentency of my healer. However, don't try to take away the competency of my skills. There is more to tanking than hitting a taunt key and soaking up the damage.



    Much more.



    There is a large difference between tanking and tanking well.



    You might want to learn the difference.





    At 60 with ND 3, CS 3, and CA 3 I was a total mana sponge. Now at 63 with LR 3 and ID 3 added on, I tank as well as well equipped warriors.





    And yeah Cuthul you may tank those mobs, but like I said...



    Tanking and tanking well are 2 totally different things.








    Rhizzen Khillahpriest <Darkblood>

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  12. #12
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    Default Re: Are you INSANE?

    Rhizzen, could you please enlighten us how a monk can "tank well" other than hitting flying kick and epic every few seconds and staying close to the mob- what am I missing? Share your knowledge with those of us lacking 140+ AA's. My tanking well depends 100% on "a_mob_01 yawns", but then I only have 6 AA's.



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  13. #13
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    Default Re: Are you INSANE?





    Basically know what you have and use it.



    Tough to explain because most of it is intangible. I'll try to list a couple things to help.



    #1 A good 2hb generates more aggro then good 1hbs. Especially a 2hb like tstaff that procs stun (stun generates not only a ton of aggro but allows you to have some free attacks while not getting hit back.) 2hbs also allow for you getting riposted less and makes the ripostes you do count for more because the weapon damage is more.



    #2 On really hard hitting mobs, take control of your group and let them know when to heal and slow. A dead slower or cleric is no good to you. Have them wait on heals and slows by using stone stance at the beginning of the engagement to buy you aggro time on the mob. Stone stance has a 4ish minute refresh so if it's not available, substitute mend for it. A mob every 2 mins (PoV type mobs) is still good exp and gives you time to have either mend or stone stance up if you are using them properly.



    #3 Positioning is KEY. It's your job as tank to keep the mob pointed in the direction you want it to go. Face it away from casters so it's being pushed away from them. Turn the mob so it's back is facing the pets. You don't want a dead pet due to enrage and the pet not being in the right spot. In my case, my fists proc root so you don't want the group pushing the mob into the casters cause a rooted mob attacks whoever is closest. It sucks to have a rooted mob pushed onto the cleric trying to CH you = dead you or cleric or both and whole group to follow.



    #4 Again, know your limits and what your group is capable of doing. That is by far the most important detail to stay aware. Don't get over your head.





    None of this is new or difficult but doing in constantly with little mistake, paying attention at all times and keeping tabs on your group and their status, talking to them, keeping them focused is what makes good leaders. If you can do all those things you should be fine. If you are tanking for your group (postnerf), you need a ton of defensive aas and damn good gear. Even knowing all the intangibles now means nothing (for tanking) without the defensive skills and gear to allow you to be a credible tank.



    If you are not able to tank, you can still direct the tank and group and still lead as you "the monk" were born to do. You are the strategist. Learn all you can about the classes and help your group be the best they can be.



    When pulling, when I have good competent CCers and a tank other than myself (anyone who can root is included), I generally pull 2 - 4 mobs in PoV, pop stone stance and let the mobs beat on me till they get CC'd and until the Tank picks out the first target. By the time those 2 to 4 are dead, stone stance is refreshed and you are ready to pull a few more.



    That my dear monks is what you have to offer. Even postnerf when monks are trying to find their role and trying to find a group, I am still able to get my groups because I have more to offer than what my class can offer. Keep that in mind. In any environment, you have as much job security as you make for yourself. It's all old news but is often forgotten or gone too often unused.





    Take it how you want.. it works for me.






    Rhizzen Khillahpriest <Darkblood>

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  14. #14
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    Default Re: Are you INSANE?

    Short answer to tanking well is apparently levels and 140+AA.



    Thanks,


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  15. #15
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    Default Re: Are you INSANE?

    Yes, tanking with a slower -- I'd like to see you solo PoV golems at 65 w/ 1000 aaxp -- kk, tks!



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    </p>Edited by: <A HREF=http://pub35.ezboard.com/bmonklybusiness43508.showUserPublicProfile?gid=jac lynnn>Jaclynnn</A> at: 12/3/02 1:18:18 pm

  16. #16
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    Default Re: Are you INSANE?



    with a slower indeed.
















    Rhizzen Khillahpriest <Darkblood>

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    Sensai Ssoulz Jah <Darkblood>

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    </div></p>Edited by: <A HREF=http://pub35.ezboard.com/bmonklybusiness43508.showUserPublicProfile?gid=rhi zzen>Rhizzen</A> at: 12/3/02 1:30:18 pm

  17. #17
    Ex-Druid Monk-in-Training
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    Default Re: Are you INSANE?

    A monk does not even need stone stance providing you can single the mob. The key is you need a good outdoor zone with plenty of room (PoV for example).



    Either A) Root then debuff or B) Kite then debuff.



    A shaman can cast malo(sini) on a mob without pulling it off the monk. Slow, bounce or stick, will pull the mob towards the shaman.



    Either root at this point or just use Monk Taunt(tm).



    That is by far the best way I have seen to handle hard hitting mobs in ghetto monk/shaman groups. Of course, I am waiting for Verant to increase aggro on malo(sini) and/or root to prevent such tactics, but until they do, it works.


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  18. #18
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    Default Re: Are you INSANE?



    hehe aye but too time consuming.



    just give my my 8 or so seconds with stone stance then start debuffing and healing me. all is good by that point.






    Rhizzen Khillahpriest <Darkblood>

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  19. #19
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    Default Re: Are you INSANE?

    <blockquote>Quote:<hr>There is light at the end of the tunnel. Just keep striving to get there<hr></blockquote>



    Are you sure it's not a meeting train?


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