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Thread: Monday's Patch Message

  1. #1
    Monk Disciple
    Join Date
    Nov 2002
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    224

    Default Monday's Patch Message

    ***NOTE: This patch not available until Monday. This is just FYI so you know what's coming.***

    Version 1.4 (6/9/03)



    1) Continental Population Cap is now shown on the overhead map interface. This is designed to give you warning when your Empire has enough people on a continent that it is "population locked" and you won't be able to get there via Warpgate or Instant Action or Shuttle. The overhead map now shows you the percentage of maximum at a specific continent so you can easily make travelling decisions before you arrive at a warpgate.



    2) The vehicle queuing system is now in place. When you select a vehicle, you will be immediately transported to the driver seat and then the vehicle will autodrive off the purchase pad (air vehicles will fly upward and away) before you gain active control of the vehicle. In addition, your purchasing request enters a "queue" if there are other players in line ahead of you. All you have to do is stay near the vehicle pad and when your turn arrives you will instantly transport to the driver's seat, as normal. If you leave the area, or if you are killed, your purchase request will be voided and your vehicle won't be created.



    3) If you hit Grief Level 4 (a very rare occurrence...it has only happened a couple times) you will no longer be able to reenter the game. Your account will be banned. (There was a circumstance where the account wasn't being completely banned. This is now fixed.)



    4) Outfit decals now work properly. Previously, only the Outfit leader saw them properly. Additionally, the outfit decals have been positioned more prominently on vehicles so that it shows off better. (NOTE to all users: If you don't see Outfit Names on players, try hitting ALT+N a couple times. One of the Name toggle settings shows player names AND outfit names.) There will be modifications to the way Outfit icons are shown on individual armors in the next patch to improve the aesthetics.



    5) The Decimator icon (in your holster) now properly disappears once all three shots have been fired and the weapon is discarded automatically.



    6) You can no longer /ignore GM broadcasts. (Not that you would want to...right?)



    7) You should no longer see the energy coils inside the Amp Station sorting through the building walls so they are visible from outside.



    <img src=http://www.ezboard.com/images/emoticons/glasses.gif ALT="8)"> Users are now prevented from ever being able to end up beneath the world after respawning.



    9) TR MAX Dual-Cycler has been changed to do less damage per shot against infantry targets.



    10) TR MAX Pounder has been changed so its explosion is slightly smaller and so that its damage-at-edge-of-explosion is slightly less also. This brings the Pounder back into balance a bit, and also reduces its grief potential somewhat.



    11) The secondary firing mode of the Rocklet didn't have proper delays set on its aesthetic qualities. That has been fixed now to match the actual function of the weapon.



    12) Bridges now show up on the VR Driving area map screen.



    13) Added a title to the Sanctuary Respawn window so it's more obvious to most users.



    14) WARNING! The Phalanx wall turrets WILL fire automatically again...if your Empire owns an Interlink Facility somewhere on the same continent. Beware the auto-turrets if you're in a flying craft!



    15) The exploit with the ACE which allowed users to lay mines inside buildings has been fixed. This will no longer be possible.



    16) The Boomer explosion effect now occurs as it should. The explosion will now be visible again.



    17) Due to legal requirements, the ESRB logo splash screen at the start of the game now requires a 4-second delay before you can "pound" through it with the spacebar. (This is a new law we have to comply with...we wouldn't saddle you with a delay like this voluntarily.)






    Dalantia Silverwing

    Retired Crusader of the Burning Heart, 60th Protection, 10th Blessing. The Shotgun Medic™, New Conglomerate.

    Sacred Guardians of Fennin Ro. Captain of the Cobalt Guard, Johari.

    "All that is necessary for evil to triumph is for good men to do nothing."</p>
    Gallant Dalantia
    The Valorous Gentle Guardian
    The Peerless Redeemed Heart
    The Softest Touch
    Valiant Archinlar
    Zhuge Jiang
    All on Virtue, City of Heroes

  2. #2
    Guest

    Default Re: Monday's Patch Message

    <blockquote>Quote:<hr>2) The vehicle queuing system is now in place. When you select a vehicle, you will be immediately transported to the driver seat and then the vehicle will autodrive off the purchase pad (air vehicles will fly upward and away) before you gain active control of the vehicle. In addition, your purchasing request enters a "queue" if there are other players in line ahead of you. All you have to do is stay near the vehicle pad and when your turn arrives you will instantly transport to the driver's seat, as normal. If you leave the area, or if you are killed, your purchase request will be voided and your vehicle won't be created.<hr></blockquote>







    one word: THANK GOD, FINALLY!


    </p>

  3. #3
    Ascendant Stone Fist
    Join Date
    Apr 2001
    Posts
    1,501

    Default Re: Monday's Patch Message

    <blockquote>Quote:<hr>3) If you hit Grief Level 4 (a very rare occurrence...it has only happened a couple times) you will no longer be able to reenter the game. Your account will be banned. (There was a circumstance where the account wasn't being completely banned. This is now fixed.)<hr></blockquote>





    So there are 'grief points' in this game?



    Probably a good idea if done correctly, but I'd guess a nightmare if not.

    How do they work?

    (is it like other games where you kill a certain number of your team mates and you get kicked or in this case banned? I'd also assume there is some time reset, otherwise surely everyone would end up banned after long enough, even the best player in thw world occasionally accidently frags a team mate - although I wouldn't put that past SoE. <img src=http://www.ezboard.com/images/emoticons/roll.gif ALT=":rollin"> )


    </p>

  4. #4
    Monk Disciple
    Join Date
    Nov 2002
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    224

    Default Re: Monday's Patch Message

    Grief points accumulate by damaging friendly players and equipment.



    They dissipate over time, so if you're not intentionally trying to grief, you won't get weapons lock (Grief Level 3, I think). I've never had more than 300 grief, and that only once, when I picked up a Vanguard gunnery position and wasn't careful about where I was shooting.


    Dalantia Silverwing

    Retired Crusader of the Burning Heart, 60th Protection, 10th Blessing. The Shotgun Medic™, New Conglomerate.

    Sacred Guardians of Fennin Ro. Captain of the Cobalt Guard, Johari.

    "All that is necessary for evil to triumph is for good men to do nothing."</p>
    Gallant Dalantia
    The Valorous Gentle Guardian
    The Peerless Redeemed Heart
    The Softest Touch
    Valiant Archinlar
    Zhuge Jiang
    All on Virtue, City of Heroes

  5. #5
    Ascendant OMFG I Post Too Much
    Join Date
    Feb 2002
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    Fort Worth
    Posts
    7,443

    Default Re: Monday's Patch Message

    I've had over 1000 in grief points and never shot or hurt a emp friendly on purpose...



    If you battle nonstop while your playing, you will rack up the points.



    But getting rid of them is easy enough just go to sleep logged on one night, and you'll be set








    2 Ti 4:7



    </p>

  6. #6
    Ascendant Stone Fist
    Join Date
    Apr 2001
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    1,501

    Default .

    That doesn't seem too bad, and the levels of penalty thing seems like a good idea.



    Just hope they don't ever get a bug with gives instantly gives people x-1000 grief points and instantly bans half the server. <img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)">


    </p>

  7. #7
    Apostle Master
    Join Date
    Nov 2002
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    Default Re: .

    Most grief points ive had is 10. a reaver was hovering over my gal and I took off into him. Instant 10 grief. One other time I was trying to change my Gal from squad locked to empire to pick up some friendlies only I switched it to full lock and ejected my squad then proceded to crash into them. earned me 10 grief points.






    <center><map name="Azz28ba7dd"><area shape="rect" coords="183,132,261,157" href="http://www.magelo.com/eq_view_profile.html?num=313090" alt="My Magelo"><area shape="rect" coords="102,132,167,156" href="http://www.thespellbinders.com" alt="My Guild"><area shape="rect" coords="8,131,85,155" href="http://www.thetribunal.org" alt="My Server"></map></center></p></p>

  8. #8
    Ex-Druid Monk-in-Training
    Join Date
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    Default Re: Monday's Patch Message

    Most grief points I've had was 140.



    I was running towards a base and got run over by a friendly Magrider, and got grief points for that???



    Then during the fighting accidently knifed a friendly infil when I was in knife combat with an enemy.



    After the fighting, we had the base hack in and were waiting the 15 when some morons started attacking the generator.



    I warned them, and layed a boomer behind them, warned them again, then blew it and killed them all.



    Then when I went out to find my AMS and drive to next base, I saw a friendly shooting it. So I hit meleebooster and vibroknife and stabbed the poor bastard twice, killing him.



    All this occured in 20 minutes or so and I racked up a total of 140ish grief points. They were down below 30 2 hours later.



    When you are even remotely careful, grief is hard to get really high. Even when I was MAXing, I hovered around 40-100 grief at most times, rarely below 40 and never above 100.


    <div style="text-align:center"><a href="http://www.magelo.com/eq_view_profile.html?num=179738" target="top">

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  9. #9
    Monk Disciple
    Join Date
    May 2002
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    191

    Default Re: Monday's Patch Message

    Well Sporkfire posted on the PS boards that a wopping .002% of players have managed to reach 1000 grief points. Something like 90% have never gone in excess of 100.



    It is a very forgiving system. You have to either try or be a complete retard to get 1000. The most I ever had was around 400 and that was a really bad night for me. Just couldn't quite stop running into my teammates. Then I got into some wierd lag collision with another Magrider and racked up about 200 in a few seconds. That sucked. I layed pretty low on the magdriver for a few days after that and now I'm back down to a comfortable 20'ish.


    <span style="font-size:x-small;">Aartheb</span>

    Grandmaster of Quellious

    Human, Honorary Gnome</p>
    Aartheb
    -Retired 65 Monk
    -Formerly of Bertoxxulous

    Drop (and about 1000 alts)
    -Pinnacle Server, CoH

  10. #10
    Guest

    Default Re: Monday's Patch Message

    How can you find out your greif LEVEL?


    <div style="text-align:center">Preyings Tallon Zek</div><hr />

    <div style="text-align:center"><blockquote>Quote:<hr>Life doesn't suck... I just suck at Life<hr></blockquote></div></p>

  11. #11
    Guest

    Default Grief Points

    The worst I got for grief points was when we were raiding a tower and there were a bunch of enemy infantry in the basement and a bunch of good guys coming down the stairs. So I take out a plasma grenade and just as I release it a max steps in front so the grenade bounces onto my lap. Well the grief points were fightinh each other to display on my screen as the blast AoE'd all my troops in three waves.


    </p>

  12. #12
    Apostle Master
    Join Date
    Nov 2001
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    343

    Default asdf

    <blockquote>Quote:<hr>How can you find out your greif LEVEL?<hr></blockquote>



    press O on the keyboard and look for it there. i think...


    </p>

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