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Thread: Monk DPS

  1. #161
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    Zzlaarr - no offense but 10 minute parses are not even close to being statistically significant with SOE's RNG. So not to just poo poo your parses without offering a solution, I give you the post below with parses that I ran from last night through this evening. Two very long parses. One with and one without 1st spire.

  2. #162
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    1st Spire is a proc modifier - I parsed it long ago and it added nothing. Zero. nada. So I decided to parse it again 4-5 years later.

    Setup here is common raid buffs. No Tribute. FOUR damage procs on two weapons, plus Fists of Fury is a proc off of an AA.
    1
    NO 1st Spire (control)
    /g Combat Dummy Beza in 24941s, 337274k @13523 --- Yyevil 333738k @13381 (98.99%) --- Yyevil 3536k @142 (1.05%)
    /tell Yyevil Yyevil -vs- Combat Dummy Beza: -- DMG: 333738330 -- DPS: 13381 -- Scaled: 13381 -- Hit: 333738330 -- Non-crit rate: 100% -- Attempts: 201770 -- Hits: 160899 -- Missed: 40871 -- Accuracy: 79.7% -- Avg Hit: 2074 -- Max hit: 4480 -- DMG to PC: 0
    /tell Yyevil Yyevil -vs- Combat Dummy Beza: -- DMG: 3535782 -- DPS: 142 -- Scaled: 142 -- DirDmg: 3535782 -- Non-crit rate: 100% -- Attempts: 7834 -- Hits: 7834 -- Accuracy: 100% -- Avg Hit: 451 -- Max hit: 1097 -- DMG to PC: 0
    Combat Dummy Beza on 4/22/2013

    Yyevil- 1040
    --- Fists of Fury - 1040

    Produced by GamParse v1.0.3
    Rate from Fists of Fury AA - 2.50 Procs/minute
    Rate from 4 direct damage weapon procs - 18.9 Procs/minute

    YES 1st Spire ON
    /g Combat Dummy Beza in 40592s, 553984k @13648 --- Yyevil 553984k @13648 (100.07%)
    /tell Yyevil Yyevil -vs- Combat Dummy Beza: -- DMG: 553984423 -- DPS: 13648 -- Scaled: 13648 -- Hit: 545613732 -- DirDmg: 8370691 -- Non-crit rate: 79.9% -- crit rate: 20.1% -- Attempts: 342746 -- Hits: 276948 -- Missed: 65798 -- Accuracy: 80.8% -- Avg Hit: 2000 -- Max hit: 4480 -- DMG to PC: 0
    Combat Dummy Beza on 4/23/2013

    Yyevil - 1754
    --- Fists of Fury - 1754

    Produced by GamParse v1.0.3
    Rate from Fists of Fury AA - 2.59 Procs/minute
    Rate from 4 direct damage weapon procs - 21.02 Procs/minute

    Proc Difference % = (1st Spire - No 1st Spire)/(No 1st Spire)*100

    Rate from Fists of Fury AA - 0.09/2.50 * 100 = 3.6% more FoF procs WITH 1st Spire
    Rate from 4 direct damage weapon procs - 2.12/18.9 * 100 = 11.2% more weapon damage procs WITH 1st Spire
    Last edited by Yyevil; 04-26-2013 at 03:02 PM.

  3. #163
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    Discussion:
    1st Spire is clearly doing now what it never did before and that's boost proc rate. 10.6% over 10+ hour parses is statistically significant.

    The overall significance of a ~10% proc. boost may or may not justify it's use while Heel of Zagali is running to get more Thunderfoot procs.

  4. #164
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    I did some parsing on a low level guild hall dummy. These were quick parses to show order of magnitude differences, if any. I had raid buffs, and I'm maxx AA except for one unrelated line. I had no adps. I have 16% OH.

    Buffs don't fade, but effects on mob do (e.g. synergy), and count down stuff like tunic, so I didn't use two finger or tunic, but of course synergy fires. Depending on timer tick, synergy would sometimes still be on for next synergy kick, which was another bit of randomness. I also didn't use those big one off attacks like Crane or 5pt since I was trying to compare some discs only.

    Anyway autoattack and spamming other attacks (stunning kick, tiger claw, cloud of fists). Fists of steel always on (15hh). Drunk monkey always on, and on flying kick buff. Zanfi always on.

    Baseline was around 30kdps but that was only 80s parse. My other parses were 5min -still short.
    Heel of Zagali rk3: low 70s
    Add infusion/2nd spire to heel for 90ish.
    Change Heel to Terropalm rk3 for low 60s
    Change heel to ironfist rk3 for low to mid 50's.


    So heel is pretty snazzy, but it's funny that I haven't hit those numbers yet on a raid where I have adps. Partly because of stupid crap, like my group's bard pulling and getting himself killed. heh

  5. #165
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    I recently parses 1st Spire and that required a Control Parse to get a standard without 1st Spire. They can also be used to serve as a comparison to 2hblunt DPS.

    13381 DPS
    H2H - Beast King Claw & Vine Covered Spike (control)
    No Discs or AA's clicked. max offensive passive A's.

    /g Combat Dummy Beza in 24941s, 337274k @13523 --- Yyevil 333738k @13381 (98.99%) --- Yyevil 3536k @142 (1.05%)
    /tell Yyevil Yyevil -vs- Combat Dummy Beza: -- DMG: 333738330 -- DPS: 13381 -- Scaled: 13381 -- Hit: 333738330 -- Non-crit rate: 100% -- Attempts: 201770 -- Hits: 160899 -- Missed: 40871 -- Accuracy: 79.7% -- Avg Hit: 2074 -- Max hit: 4480 -- DMG to PC: 0
    /tell Yyevil Yyevil -vs- Combat Dummy Beza: -- DMG: 3535782 -- DPS: 142 -- Scaled: 142 -- DirDmg: 3535782 -- Non-crit rate: 100% -- Attempts: 7834 -- Hits: 7834 -- Accuracy: 100% -- Avg Hit: 451 -- Max hit: 1097 -- DMG to PC: 0
    8673 DPS
    T1 ROF Raid Hammer - Frosthewn Greathammer
    No Discs or AA's clicked. max offensive passive A's. All 2HB AA's.

    /g Combat Dummy Beza in 35398s, 307014k @8673 --- Yyevil 307014k @8673 (100%)
    /tell Yyevil Yyevil -vs- Combat Dummy Beza: -- DMG: 307014443 -- DPS: 8673 -- Scaled: 8673 -- Crush: 301998760 -- DirDmg: 5015683 -- Non-crit rate: 80.4% -- crit rate: 19.6% -- Attempts: 113469 -- Hits: 92027 -- Missed: 21442 -- Accuracy: 81.1% -- Avg Hit: 3336 -- Max hit: 9768 -- DMG to PC: 0

  6. #166
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    Quote Originally Posted by Yyevil View Post
    Zzlaarr - no offense but 10 minute parses are not even close to being statistically significant with SOE's RNG. So not to just poo poo your parses without offering a solution, I give you the post below with parses that I ran from last night through this evening. Two very long parses. One with and one without 1st spire.
    Heh, no offense taken. You are completely right with what you are saying. ;)

    However in my opinion, if a disc or an AA does not provide any noticable effect over not using it at all during a parse a multiple of its actual duration in a real fight I question that it's worth using. Especially if it's a question of either / or.

    Agree?

  7. #167
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    Quote Originally Posted by Zzlaarr View Post
    Heh, no offense taken. You are completely right with what you are saying. ;)

    However in my opinion, if a disc or an AA does not provide any noticable effect over not using it at all during a parse a multiple of its actual duration in a real fight I question that it's worth using. Especially if it's a question of either / or.

    Agree?
    Generally true I agree. But that's why only 4+ hour parses are relevant because if during a 10 minute parse the RNG shafts you, then one may draw improper conclusions.

  8. #168
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    It has been stated on Monkly Business in the last few years that Flurries spawn off of Triple attacks, thus Burst of Power is of significant importance if this is true. However, Nedrom (the real one), who used to be very cozy with the Dev's stated that he had a PM from Rashere, when he was the AA guy that said Rapid Strikes (our flurries) were a set rate and had nothing to do with triple attacks. So I did a couple of parses to test it.

    All offensive AA's MINUS Burst of power.
    /g Test One Hundred Three in 34357s, 471682k @13729 --- Yyevil 471682k @13729 (100.02%)
    /tell Yyevil Yyevil -vs- Test One Hundred Three: -- DMG: 471681754 -- DPS: 13729 -- Scaled: 13729 -- Hit: 468572304 -- DirDmg: 3109450 -- Non-crit rate: 79.6% -- crit rate: 20.4% -- Attempts: 279087 -- Hits: 223545 -- Missed: 55542 -- Accuracy: 80.1% -- Avg Hit: 2110 -- Max hit: 4682 -- DMG to PC: 0
    There were 17415 flurries during this duration of 34,357 seconds or 572.62 minutes - This equates to 30.413 Flurries/minute WITHOUT Burst of Power.


    All offensive AA's PLUS Burst of power.
    /g Test One Hundred Three in 32562s, 448030k @13759 --- Yyevil 448030k @13759 (100.02%)
    /tell Yyevil Yyevil -vs- Test One Hundred Three: -- DMG: 448030338 -- DPS: 13759 -- Scaled: 13759 -- Hit: 445154626 -- DirDmg: 2875712 -- Non-crit rate: 79.5% -- crit rate: 20.5% -- Attempts: 264908 -- Hits: 211878 -- Missed: 53030 -- Accuracy: 80% -- Avg Hit: 2114 -- Max hit: 4682 -- DMG to PC: 0
    There were 16795 flurries during the duration of 32,562 seconds or 542.7 minutes - This equates to 30.95 Flurries/minute WITH Burst of power.


    Discussion:
    The crit rate difference after two 10 hours parses is 0.1%. The Accuracy difference is 0.1%. This tells me that the parses themselves are equivalent and can be judged based on the different AA's in each parse.
    DPS Increase with burst of Power = 30DPS or a WHOPPING 0.2% increase in DPS.
    Flurry Rate with Burst of Power = 0.54 MORE flurries/minute.

    DPS increase from Burst of Power is negligible to laughable.
    Flurry rate increase seems possible, but Nedrom insists it is not based on old and reliable data from Rashere. The difference is small enough to possibly be irrelevant.

    Summary:
    Burst of Power may or may not affect Flurry rate, but it is a big ole pile of dung in terms of DPS increase one way or another.

  9. #169
    Iksar Admin OMFG I Post Too Much Nedrom's Avatar
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    Thanks for parsing it out. The PM from Rashere was from quite a long time ago and lost on the old EQ Live forums.

    Basically what he told me is what you just proved. You could have 0.00001% triple rate or 2000% triple rate, the Rapid Strikes ability is a hard set % of flurries, and how much you triple doesn't matter.

    Also Burst of Power is right there with Enhanced Aggression for DPS benefit.


  10. #170
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    Would be interesting to see it with Fero 7 and Fero 8 maybe.
    Rasputyn

  11. #171
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    Quote Originally Posted by Nedrom View Post
    Also Burst of Power is right there with Enhanced Aggression for DPS benefit.
    As in not worth a shyt?

  12. #172
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    This... kinda pisses me off.

  13. #173
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    Quote Originally Posted by Yyevil View Post
    As in not worth a shyt?
    working as intended


  14. #174
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    Still haven't had everything come together perfectly on a parse, but I did hit 124k -the big problem with this parse was auto attack was off 24s out of 90s or so. heh

    I poked through the logs and saw some interesting things about thunderfoot. The big thing is it can twinproc, which I didn't know. Also, I got a big 5pt crit of 240k.

    [Mon May 06 22:32:44 2013] You begin casting Thunderfoot.
    [Mon May 06 22:32:44 2013] You begin casting Thunderfoot.
    [Mon May 06 22:32:44 2013] You begin casting Thunderfoot.
    [Mon May 06 22:32:44 2013] You kick Lord Yelinak for 178110 points of damage.
    [Mon May 06 22:32:44 2013] You twincast Thunderfoot.
    [Mon May 06 22:32:44 2013] You kick Lord Yelinak for 169505 points of damage.
    [Mon May 06 22:32:44 2013] You kick Lord Yelinak for 169505 points of damage.
    [Mon May 06 22:32:44 2013] You twincast Thunderfoot.
    [Mon May 06 22:32:44 2013] You kick Lord Yelinak for 178110 points of damage.
    [Mon May 06 22:32:44 2013] You kick Lord Yelinak for 135087 points of damage.

    [Mon May 06 22:31:42 2013] You begin casting Five Point Palm.
    [Mon May 06 22:31:42 2013] Gorkeyah hit Lord Yelinak for 240384 points of non-melee damage.
    [Mon May 06 22:31:42 2013] Gorkeyah delivers a critical blast! (240384)
    [Mon May 06 22:31:42 2013] You deliver a critical blast! (240384)

    And Yes, the wizard beat me (441k nukes from him in my logs)

  15. #175
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    So with all the new disc and AA upgrades what's the best combinations now for a GROUP geared monk to maximise their dps?

  16. #176
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    Yeah I've twinproc'd Thunderfoot many times, it's a nice AA to have.

  17. #177
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    Quote Originally Posted by Rallon View Post
    So with all the new disc and AA upgrades what's the best combinations now for a GROUP geared monk to maximise their dps?
    Combination of discs for a burn? Not sure what you're asking. I don't think it matters so much whether you're group or raid geared.

  18. #178
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    Quote Originally Posted by Gorkeyah View Post
    Combination of discs for a burn? Not sure what you're asking. I don't think it matters so much whether you're group or raid geared.
    Yes, what are the best combinations now?

  19. #179
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    Quote Originally Posted by Rallon View Post
    Yes, what are the best combinations now?
    Depends on the length of the fight. If it's a short fight (1-2 discs worth), you would all-in on more things rather than save things for other combinations that can get more out of them.

    1 disc fight would be Heel with everything else that can contribute along with it.
    2 disc fight would be similar, but with heel followed by terrorpalm.
    3 disc fight you'd save some stuff for speedfocus as your third disc
    4 disc fight you might be staggering things for adps clicks with possibly using eye for filler

    Examples...

    Short fight:
    Moments before engage - Pre-click tunic then click off first tunic buff so it's staged for the ending flying kick proc. Pre-click zanfi. Pre-click tigers balance, Pre-click drunk monkey, Pre-click ironfist, pre-click CoP, glyph. (I like to pre-click some things because there’s so much to click and some stuff will last long enough that you don’t have to get every second out of it.)

    On engage - autoattack, wasp, click crane stance and all your special attacks (Synergy, FK, Cloud, tiger punch, stunning kick). Hopefully your tunic procc’ed, but I wouldn't wait for it. Click IoT, and 2nd spire, click off ironfist. Start heel just when FK pops back up. Use destructive force if it’s a really short fight, otherwise save it for terrorpalm which you use after heel fades. Use five point palm whenever but make sure you're not close to grabbing agro before you use it (I'll flop myself down the hate list first). Hope ADPS was going at start. heh

    Longer fights take more thought. For instance, you would save IoT for speedfocus usually, but if you’re only going to get one or two discs in (which doesn’t mean speedfocus since it’s not top tier anymore), IoT (and 2nd spire, etc) still helps with your auto-attack dps while heel is boosting your specials.

    On a long fight you would save ironfist to run to completion. You’d save IoT and 2nd spire for Speedfocus. You’d still use Crane with Ironfist or possibly terrorpalm. You’d use drunk monkey between discs, and use VS if DM faded but another disc is going which prevents you from activating Drunk monkey. You’d use destructive force with speed or terrorpalm. You’d use eye of storm between refreshes of adps (shaman epic/bard clicks).

    You’d use terrorpalm with beast HH effect, which means you might use terrorpalm first if beast opens with HH thing. I would glyph between shaman epic clicks or if there is no shaman. I’d use 7th vet if everything else is down, or possibly with heel or ironfist. Tunic click I’d let it run all the way down, but maybe not run it with tiger’s balance so the procs aren’t competing though I’m not sure they do (ie some sort of proc rate contention).

    Long fight combo example

    All the time: auto-attack, synergy, fk, tiger punch, cloud, drunk monkey/vs, wasp, five point, stunning kick, zanfi (because it lasts pretty long)

    Activate tiger’s balance (you want tiger combined with wasp debuff, or eagle instead with terror/iot/ironfist), glyph, CoP

    1) Heel disc (maybe terror first if beast used HH thing, then use Heel next instead if so)
    2) Terrorplam -or whenever beast HH thing is used, or you have a fists proc (possibly destructive force and crane here)
    3) Eye of storm here if adps is available to run while they refresh (i.e. bard/shaman clicks)
    4) Speedfocus/IoT/2nd spire (possibly tunic click) when adps goes off again
    5) Ironfist and maybe tunic click (tunic click ending proc here would be good)
    6) 7th vet if not already used with heel or ironfist

  20. #180
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    Many thanks for that.

    Need to add in Tigers Balance and swop CoF back in from Zalikors Fang then use more of the combo's.

  21. #181
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    I passed on the issue to SOE folks by starting a PM thread on the eqlive forums to piestro, prathun, elidroth, chandrok and rtugok explaining that 20 ranks of Burst of Power at the cost of 181 AA is only netting us 30 dps.


  22. #182
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    I was wondering why nowhere in the dps line ups the tiger claw skill is listed. It is not linked to Flying kick, and while it might not be all that much more dps its still something.
    Does it interfere with other disk timers or just overlooked? It has a quicker refresh timer than FK does too if that matters.

  23. #183
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    Not sure what you mean. We use it non-stop, but it was recently unlocked from flying kick so most guides you'll find pre-date that change.

  24. #184
    Druid in disguise Newbie Monk
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    ok my mistake then. Just didn't see it anywhere in the thread. Thank you for the response. Just getting back to EQ after a 4 year break and was trying to get tips and didn't want to miss anything.

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