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View Full Version : Can Verant add 75% and 25% anymore?


10-23-2002, 12:19 PM
Does anyone remember when they stated Hybrids were meant to be 75% fighter and 25% caster?



Why isVerant now balancing them as if the sum total of their combat strength alone was meant to be equal to 100% of a pure-melee classes? Thats nearly as insane as making their spells as powerful as their pure caster parent classes.





Since the nerf … excluding spell use



Ranger damage + tanking > 100% of monk

Shadowknight damage + tanking about 90% of monk

Paladin damage + tanking > 90% of monk and > 100% of monk vs undead



This comparison is even worse for monks when you figure in the availability of new hp boosting aaxp in PoP





Its also worth noting that their spell casting ability is already far more than just 25% as effective as their parent caster class. This is why in soloing they leave pure melee in the dust.





This is how the classes SHOULD be balanced



Warrior = Tanking specialist with average damage

Rogue = Damage specialist with average tanking

Monk = Above average damage and tanking



Hybrids SHOULD be

Near the same as a pure melee in ONE field and less than the pure melee average in the other. After this nerf virtually NONE of them are below monk defense.





Why can Verant not see this?




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10-23-2002, 12:30 PM
Because:



A) No one at VI plays a Monk.



and



B) Brad's 'Vision' of Hybrids went out the window too.



and



C) Monks aren't really a 'High Fantasy' Class, and while VI knows they can't remove them without really causing an uproar, they definitely want to make them unattractive so the more peeps play the true 'High Fantasy' type characters.



Bottom line: Were now on the same 'VI Nerf Hitlist' along with Druids and Bards.



All imo of course.


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10-23-2002, 12:45 PM
^ you looks like a team fortress classic soldier on this pic <img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)">



For hybrids I will see paladins as more defensive and SK as more offensive, both with high taunt capabilities.


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10-23-2002, 12:52 PM
I don't know guys. With the AAs from PoP, a monk with the tanking ability of days past would be out of control.







I still have warriors electing me to tank. It's not as good as it was but with the PoP abilities it will be much past it.







3 more levels of avoidance and mitigation skills in PoP. Build those AAs.





Now the resists and stuff should be correct. No way a ranger should be able to snare me 9 out of 10 times with 150+ resists.





Fix it VI. Your resist changes have totally made melee classes worthless in duels and against NPC casters. Those 1k + nukes are getting old.








Rhizzen Khillahpriest <Darkblood>


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http://www.thedragonseye.net/eq/Sensei%20Ssoulz%20signature.jpg </p>Edited by: <A HREF=http://pub35.ezboard.com/bmonklybusiness43508.showUserPublicProfile?gid=rhi zzen>Rhizzen</A> at: 10/23/02 8:54:38 am

10-23-2002, 01:38 PM
Probably because when VI made hybrids a combination of its two parent class's with watered down skils and abilties the class's were subpar, and when they made them into there own class with late Velious and SoL they came into there own....



Rangers arnt any % druid/warrior there 100% ranger

SK's arnt any % neco/warrior there 100% SK

Paladins arnt any % pal/warrior there 100% Paladin

Beastlord arnt any % mnk/shm there 100% beastlord...



Yes there derive there abilties from there parent class's, but by focusin on them being a certain percent of them, they will always be reduced to mediocracy (sp)


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10-23-2002, 02:34 PM
"I don't know guys. With the AAs from PoP, a monk with the tanking ability of days past would be out of control.







I still have warriors electing me to tank. It's not as good as it was but with the PoP abilities it will be much past it.







3 more levels of avoidance and mitigation skills in PoP. Build those AAs."'



these AAs are a natural progression of the game, everyone has gotten more powerful since EQ first came out... why they chose to nerf monks so that we basically have to get AAs to make bring us back on par with everyone else is beyond me






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Fopoodzo
10-23-2002, 04:56 PM
Yup some of those hybrids are getting mighty powerful.



Which I don't think it a bad thing, but compounding it with defensive nerf to monks, and not giving anything back like a small proportional increase to damage is.


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