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View Full Version : Chakta Fungusbeast nerf results


Zildjin
10-21-2002, 12:32 PM
I'm at work right now and the data is at home, but last night I parsed the results of 100 fungusbeast kills pre and post nerf patch.



The net result was I am taking 12% more DPS from the fungusbeasts. I parsed using EQCompanion 7.1 that fixes the double log problem for the pre-patch results. The mob hitting me % remained almost identical pre and post patch, but the average hit taken and the DPS taken both went up.



I don't know why some people are seeing no net change in the DPS taken, but I sure did with my 100 fungusbeast pre and post patch parse.



Same buffs were used, same gear, same AA, same weapons for both tests. I had 1475ac during the testing for both pre and post patch with max agil.



Oh and I pulled VT this weekend and you definitely need to be more careful about getting hit in there when splitting multiple mobs. I was on rampage for a few eom’s and got the snot knocked out of me as well. I was not getting missed much at all when on rampage. I felt like a druid that can melee well… heh.


The Relentless (http://www.magelo.com/eq_view_profile.html?num=231623>Rjey</a>

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