10-20-2002, 05:14 PM
I decided to post on what I have seen both from the nerf and the game in general. Im from a small guild that gets things done and we have decent equip. Though we are far from uber. We do 2-3 group raids and thats about it.
Before the nerf when fighting in UP, fully buffed I could pretty much fight most mobs in there slowed w/o any heals. My regen was usually enough to last the fight and in worse cases I might lose 2-3 bubs of life by the end of fight. After the patch I would always need a CH if I had to tank, and if it was just me solo on the mob usually 2. There was no doubt I was taking more damage (The cleric and chanter in the group were quick to notice and comment on the damage I was taking.) Since I never parsed before/after I cannot say what aspect has changed. I still didnt seem to take max damage much from hits but honestly I definatly did seem to be getting hit more. As I stated though its impossible for me to tell though im pretty sure the average hit on me has gone up.
Now that being said I was "sorta" ok with the "nerf". Our guild has one main tank and me as a back up. In most cases (IE reg ex groups I easily tanked better than the warrior, though I now believe it wasnt as much as my AC and mit as my regen. When Im fully buffed I average 50-60 a tick regen and with natures recov Im close to 80ish a tick standing. Warriors go for AC and +hp while most monks do the same few high end monk have a different BP than a fungi and the ones that do usually are wearing the VT ot ST chest with regen on it. Places like ToV and raid mobs though the tank was ALWAYS our main tank, there was no contest as his much higher HP alone made him the easy choice for MT.
Now onto the nerf. I had finally accepted it and hoped it wouldnt be too bad. Then comes patch day and I read the standard nerfs including monks, then outta left field I read suddenly 5-6 classes including rangers and others get defense raised and/or dodge raised. Now wait a minute VI said it was easier to nerf monks than bring up other classes, yet come patch day they do both. This has really made the nerf much harder for me to swallow.
Now onto the problems Im having. Im no longer the tank I was. I of course am a superior dam dealer than the warrior correct ??? Well not exactly. Since we arent uber we have sorta run into a wall. Warrior high end weapons are buyable (Sure some cost TONS of plat but they are still there). Are warrior wears a horn of hsraga and fleshgrinder. FG we camped in CT and we paid 50k maybe for the horn. Now heres the problem. ST weapons are considered a nice upgrade in melee damage. The warriors are pretty much equal to ST weapon ratio at 13/20 and 12/19+120 proc. As a monk I dont have these options, Im still using my fist in main (9/16) and knotted knuckles in off (switch with Aclub sometimes). The warrior has ever more higher end options he can choose from and I have nothing. SoDs arent really an option since there is maybe one on the server (the joy of being the 1st server to wake the sleeper.) The monk weaps in ST are 15/20, yet there is nothing even close to that buyable for monks. So as it is now when we fight the warrior is currently outdamaging me by 3-5% roughly, a small amount but really making my character a lot less fun.
Before the patch when our tanking abilities were pretty close (i was better for grinds, he was better for hard hitting mobs and stuff) but my monks equip was WAY above the morn and his was pretty much the norm. My monk had very little equip to look forward too atm, and his warrior still had ToV and more to get. I figured my tanking ability was ok since my gear compared by class norms was way better. No my superior equip leaves me well behind in all tanking He already is 1500 HP ahead of me raid buffed and has a lil more to get. Add in PoP with planaer dur adding another 15% to him eventually (as is should be only plate classes) and he will easily have the hp lead by 2500 hp or more.
O well, I dont mean this as a rant, just wanted to vent. I honestly used to love my monk, but now I have lost a lot of the heart i had for him. I cant tank at all like i used to, I cant get better gear (ST we "could" probably get into, but the few that drop the keys are dead with in minutes of poping, THO, and high end ssra are out of our league for now). Im being outdamaged by a warrior with more hp and looking at probable weapon upgrades before me yet again. Anyway I will continue to play my monk, though I will be playing my wizard a lot more. Below are the links to my equip and the warriors, and before ppl ask I paid 300k for the AoW legs :).
<a href=http://www.magelo.com/eq_view_profile.html?num=83797>My Monk</a>
<a href=http://www.magelo.com/eq_view_profile.html?num=94583>The warrior</a>
The warrior profile I listed is before he turned in all his ToV armor, he currently has a full set except the BP. You can view his ToV profile also as now it is much more closely to where he is now.
</p>
Before the nerf when fighting in UP, fully buffed I could pretty much fight most mobs in there slowed w/o any heals. My regen was usually enough to last the fight and in worse cases I might lose 2-3 bubs of life by the end of fight. After the patch I would always need a CH if I had to tank, and if it was just me solo on the mob usually 2. There was no doubt I was taking more damage (The cleric and chanter in the group were quick to notice and comment on the damage I was taking.) Since I never parsed before/after I cannot say what aspect has changed. I still didnt seem to take max damage much from hits but honestly I definatly did seem to be getting hit more. As I stated though its impossible for me to tell though im pretty sure the average hit on me has gone up.
Now that being said I was "sorta" ok with the "nerf". Our guild has one main tank and me as a back up. In most cases (IE reg ex groups I easily tanked better than the warrior, though I now believe it wasnt as much as my AC and mit as my regen. When Im fully buffed I average 50-60 a tick regen and with natures recov Im close to 80ish a tick standing. Warriors go for AC and +hp while most monks do the same few high end monk have a different BP than a fungi and the ones that do usually are wearing the VT ot ST chest with regen on it. Places like ToV and raid mobs though the tank was ALWAYS our main tank, there was no contest as his much higher HP alone made him the easy choice for MT.
Now onto the nerf. I had finally accepted it and hoped it wouldnt be too bad. Then comes patch day and I read the standard nerfs including monks, then outta left field I read suddenly 5-6 classes including rangers and others get defense raised and/or dodge raised. Now wait a minute VI said it was easier to nerf monks than bring up other classes, yet come patch day they do both. This has really made the nerf much harder for me to swallow.
Now onto the problems Im having. Im no longer the tank I was. I of course am a superior dam dealer than the warrior correct ??? Well not exactly. Since we arent uber we have sorta run into a wall. Warrior high end weapons are buyable (Sure some cost TONS of plat but they are still there). Are warrior wears a horn of hsraga and fleshgrinder. FG we camped in CT and we paid 50k maybe for the horn. Now heres the problem. ST weapons are considered a nice upgrade in melee damage. The warriors are pretty much equal to ST weapon ratio at 13/20 and 12/19+120 proc. As a monk I dont have these options, Im still using my fist in main (9/16) and knotted knuckles in off (switch with Aclub sometimes). The warrior has ever more higher end options he can choose from and I have nothing. SoDs arent really an option since there is maybe one on the server (the joy of being the 1st server to wake the sleeper.) The monk weaps in ST are 15/20, yet there is nothing even close to that buyable for monks. So as it is now when we fight the warrior is currently outdamaging me by 3-5% roughly, a small amount but really making my character a lot less fun.
Before the patch when our tanking abilities were pretty close (i was better for grinds, he was better for hard hitting mobs and stuff) but my monks equip was WAY above the morn and his was pretty much the norm. My monk had very little equip to look forward too atm, and his warrior still had ToV and more to get. I figured my tanking ability was ok since my gear compared by class norms was way better. No my superior equip leaves me well behind in all tanking He already is 1500 HP ahead of me raid buffed and has a lil more to get. Add in PoP with planaer dur adding another 15% to him eventually (as is should be only plate classes) and he will easily have the hp lead by 2500 hp or more.
O well, I dont mean this as a rant, just wanted to vent. I honestly used to love my monk, but now I have lost a lot of the heart i had for him. I cant tank at all like i used to, I cant get better gear (ST we "could" probably get into, but the few that drop the keys are dead with in minutes of poping, THO, and high end ssra are out of our league for now). Im being outdamaged by a warrior with more hp and looking at probable weapon upgrades before me yet again. Anyway I will continue to play my monk, though I will be playing my wizard a lot more. Below are the links to my equip and the warriors, and before ppl ask I paid 300k for the AoW legs :).
<a href=http://www.magelo.com/eq_view_profile.html?num=83797>My Monk</a>
<a href=http://www.magelo.com/eq_view_profile.html?num=94583>The warrior</a>
The warrior profile I listed is before he turned in all his ToV armor, he currently has a full set except the BP. You can view his ToV profile also as now it is much more closely to where he is now.
</p>