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View Full Version : SWG in 3.5 years.... or Why I won't be playing SWG


10-18-2002, 06:18 PM
* Jedi Defense. Finally, the issue of defensive ability needs to be addressed with respect to Jedi. Jedi in Star Wars Galaxies were originally intended to be a class with excellent offensive potential, both with and without equipment. This ability came at the expense of having only passable defensive abilities, partially in the form of an extremely small, restrictive selection of armor from which to choose.

This, of course, caused its own series of problems of how to adequately reward the person behind the character. It did not take long for universally equippable items (ALL/ALL items) to be considered by and large as "Jedi Loot," as far back as before the launch of SWG - Dark Planets.



Over time, Jedi defensive abilities had been tuned up to correct a perceived weakness. This, taken in combination with a few years of universally equippable, low-weight, high powered items entering the game, slowly transformed Jedi into what is arguably the strongest defensive class in the game. Jedi get hit less than any other class, and due to the tuning over time, no longer take appreciably more damage when they do get hit.



This imbalance between the classes does need to be addressed in order for the Powered Armor-wearing classes in the game to have their proper relative power. The Powered Armor-wearing classes in the game take a serious penalty to their offensive abilities in order to defend as well as they can, and we cannot fix this problem solely by inflating their defensive abilities to compensate for this. Again, that type of change would harm Star Wars Galaxies as a whole much more than altering the one class. Likewise, we have no desire to retroactively alter all of the equipment in the game that is contributing to this problem.



Jedi defense will be altered somewhat. It is no secret that in Star Wars Galaxies, a character's Armor Rating does not compare equally across different classes. (A Wookie with 1000 AR defends differently than a Stormtrooper with 1000 AR, for example.) It's not the most optimal system, for sure, but it is the one that many people have had much time to get used to. As such, Jedi defense will be altered such that they may continue wearing the same equipment, however, they will get a decreased benefit to their overall ability to take damage.



Again, we have no desire to make Jedi unable to take any type of punishment -- far from it. What we are primarily striving for is maintaining the defensive order of the Powered Armor classes being able to take the most punishment, followed by the Composite Armor classes and Jedi. The latter being technically a Composite Armor wearing class who will continue to make up the difference by being able to avoid more blows than the rest.









Heheh, was bored waiting for my wife to finish getting ready so we can go out to dinner.



Mal

Ex-55 monk

Bristlebane






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10-18-2002, 06:34 PM
Oh my God!!! This is so true its not even funny. Oh why in God's name did Lucas Arts go to VI to make their world. Me thinks they looked only at numbers and not customer service.



Its sad to say it but just because its Star Wars online, there will be hundreds of thousands of people buying the game. People who would not even look at a game with a dragon and swords featured on the box art. And its these people who dont know a thing about VI's customer support issues. Boy will they be in for a rude surprise!


</p>Edited by: <A HREF=http://pub35.ezboard.com/uvotis.showPublicProfile?language=EN>Votis</A> at: 10/18/02 2:35:24 pm

10-18-2002, 06:37 PM
I dunno.



Lucas games, 9 times out of 10 have always sucked so incredibly, VI was probably a good choice.


Cuthul Paindancer

Master of the Path of Pain(Rodcet Nife)

Warlords of Wrath


Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)


Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)




" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>

10-18-2002, 06:44 PM
Actually some guy on the wizard board made a really good post when all this talk of nerfs getting started ocurred. Basically he stated that these kind of dramatic nerfs this far into the game create what he termed a "issue of basic trust" problem for Verant.



Essentially what he was arguing was that Verant has showed themselves as being dishonest, disingenuine, and just outright untrustworthy to the extent that irregardless of the class or issue at hand you'd be better off not putting time into anything you perceive as potentially being fun because it's likely that it could be changed even at the 11th hour by Verant.



I think he made a great point.






Goanad


Creator of Sept 4 "The Worst Everquest Patch in History"(tm) </p>

SkyKungfu
10-18-2002, 07:50 PM
Great post. Maybe theres a way to put it on SWG boards as well. At least give those people a chance to looking for how they will end up if the buy and play SWG.


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10-18-2002, 08:24 PM
LOL - that was a great post.



Want to get your nerf reduced - dont complain to VI - complain to LucasArts - tell them that you are a serious EQ player and that you will not be getting into SWG because of this crap.



You can bet your a$$ that LucasArts doesn't want to hear that a statistically significant portion of EQ players doesn't want to get involved with them due to VI blundering...



Just my 2cp


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10-18-2002, 08:27 PM
/shrug, how many people told LucasArts not to make that obi wan game. Good lord that game was horrible.


<a href=http://www.magelo.com/eq_view_profile.html?num=139385>Sionistic Triplefist</a>

58 Monk

Veeshan
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10-18-2002, 08:32 PM
/shrug, probably as many as were telling them to make it <img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)">



It did suck a$$ though...


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10-18-2002, 08:36 PM
Lol yea good point. Thats probably why LucasArts is making a game with VI even with thier current recrod. Because all of the player wanting lucas to.


<a href=http://www.magelo.com/eq_view_profile.html?num=139385>Sionistic Triplefist</a>

58 Monk

Veeshan
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10-18-2002, 09:00 PM
<blockquote>Quote:<hr>

Want to get your nerf reduced - dont complain to VI - complain to LucasArts - tell them that you are a serious EQ player and that you will not be getting into SWG because of this crap.

<hr></blockquote>



Hmmm, tis a long shot but might be worth e-mailing Lucas Arts a link to this forum to see how VI manages to keep their customers entertained. Yes a long shot, but one never knows.


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Xarnak "Death to all fanatics" Clawfist (http://www.magelo.com/eq_view_profile.html?num=266873), Iksar Monk of Xev.
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Dubious member of Hawkestone (http://pub72.ezboard.com/bhawkestone).
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"I stare, it stares back.

I long to know its feelings.

It demurs. Lunch, then."


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Kurrlee
10-18-2002, 09:08 PM
I had entertained the idea of playing SWG...until this last episode.



After EQ, probably not going to play a MMORPG (or whatever you want to call it) again. Way too much grief involved. Yeah I know not all companies will be like VI, but I am not going to take the chance.


Kurrlee

Shackle Of Tynnonium</p>