View Full Version : Some Sample Data Pre-Nerf (13-10-02)
Junu Peeth
10-13-2002, 08:24 AM
Defensive damage taken by a lvl 60 Monk with 1082 AC (not including 12 AC from epic click) from Shrooms in FG. BTW no I wasn't solo, I needed a healer.
Note: No Offensive data from me was included in this post. This is all about my defensive ability.
<u>Mitigation</u>
Kick 1,230 (3.68% of total)
MIN: 31
MAX: 42
AVG: 33.24
MODAL: 31 (54.05%)
DB: 30
DI: 0.6
AVG value of x: 5.4
Mitigation = 79.14% of Max
Bash 2,876 (8.61% of total)
MIN: 31
MAX: 42
AVG: 35.07
MODAL: 31 (30.49%)
DB: 30
DI: 0.6
AVG value of x: 8.45
Mitigation = 83.50% of Max
Hit 2,9280(87.70% of total)
MIN: 35
MAX: 126
AVG: 67.62
MODAL: 35 (26.56%)
DB: 30
DI: 4.8
AVG value of x: 7.84
Mitigation = 53.67% of Max
Total 33,386
MIN: 31
MAX: 126
AVG: 60.48
MODAL: 35(22.46%)
Mitigation = 79.14% of Max
From the above values for mitigation the ones that are of obvious relevance are those pertaining to "HIT" damage, it is the largest sample (87.7% of total) and also has the largest Range of values to give a better idea of the real spread of data.
Two values of specific note for "HIT" damage are:
AVG value of x: 7.84
The formula to calculate possible hits is [ DB (x * DI) ] where DB and DI are already calculated and shown above for each attack type and x is an integer from 1 to 20. "x" is hypothesized at the moment to be a function of Mitigation of defender and ATK of attacker and maybe other factors at this time not known. Therefore AVG x is the effect that mitigation has upon the calculation of Damage. Higher Mitigation makes AVG x become lower, less mitigation raises the AVG x. In effect AVG x shows an internal calculation of damage (before the DB - damage bonus - is added).
and
Mitigation = 53.67% of Max
Mitigation % refers to the actual effectiveness on the bottom line of our mitigation against this particular mob (Small Mushroom).
-------------------------------------------------------------------------------
<u>Avoidance</u>
Kick (8.18% of all attacks)
Hits: 37 (33.95%)
Misses: 51 (46.79%)
Blocks: 11 (10.09%)
Dodges: 8 (7.34%)
Riposte: 2 (1.83%)
Total: 109
Bash (15.32% of all attacks)
Hits: 82 (40.20%)
Misses: 73 (35.78%)
Blocks: 24 (11.76%)
Dodges: 13 (6.37%)
Riposte: 12 (5.88%)
Total: 204
Hit (76.50% of all attacks)
Hits: 433 (42.49%)
Misses: 346 (33.95%)
Blocks: 134 (13.15%)
Dodges: 63 (6.18%)
Riposte: 43 (4.22%)
Total: 1019
Total
Hits: 552 (41.44%)
Misses: 470 (35.29%)
Blocks: 169 (12.69%)
Dodges: 84 (6.31%)
Riposte: 57 (4.28%)
Total: 1332
Two data sets here could be considered: "HIT" attacks or Total attacks. "HIT" attacks could possibly be calculated with a higher skill cap (if such a thing exists for NPCs) than "KICK" and "BASH" in which case "HIT" could be considered the more pure and therefore accurate representation of Avoidance. On the other hand Total attacks has a larger sample data. I would tend to use "HIT" values for its purity.
Values need no interpretation at this time, they speak for themselves.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667) on Mithaniel Marr
Human Monk in his 60th year
"I read the 1100+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Fopoodzo
10-13-2002, 08:54 AM
Need to get as much as this as possible to contrast with the post-nerf data.
</p>
Junu Peeth
10-13-2002, 09:47 AM
Collect data with your misses and attacker's misses turned on, don't use stonestance.
Email it to me if you aren't sure about how to parse.
Or use this parser: members.shaw.ca/YALP/ (http://members.shaw.ca/YALP/)
EDIT: Be aware that for the last two months the EQ client reports every miss/dodge/block/riposte message twice. It doesn't affect actual hits/misses etc but it does screw up parsers for now. You need to manually correct the miss etc values.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667) on Mithaniel Marr
Human Monk in his 60th year
"I read the 1100+ monk nerf thread and lived!" (Got the T-Shirt too)</p>Edited by: <A HREF=http://pub35.ezboard.com/ujunupeeth.showPublicProfile?language=EN>Junu Peeth</A> at: 10/13/02 5:49:41 am
i also did some pre nerf parsing and here was my results, which bring up an interesting question...
avoidance:
misses 10718
blocks 814
riposts 284
dodges 306
total 12122
mitigation:
avg hit 54.22
min 1
max 245
results:
mob attacks 13566
% avoided 89.36 <~~interesting
cumulative damage 78294
now, according to my sample which has been taken from mobs in kc and kd bank area I avoided 89.36% of attacks made against me. If they up our avoidance another 5% we are looking at almost 95% avoidance no? According to my defence pie chart 79% of the avoidance was misses, 6% block, 3% dodge, and 2% riposte.
due to the "nerf" the monk class may wind up even stronger? shh, keep it a secret for now.
EDIT just read about the client log bug, if that is the case then our avoidance is more on line with 45% instead of almost 90% correct?
zathrys
55 master of chaos
vazaelle
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</p>Edited by: <A HREF=http://pub35.ezboard.com/ugravdigr23.showPublicProfile?language=EN>gravdigr23</A> at: 10/13/02 6:02:55 am
Junu Peeth
10-13-2002, 10:02 AM
zathrys , read the edit to my post above that I made about a minute before you posted this data, in regards to duplication of misses.
Need to halve all of those figures for misses/ripostes/etc.
EDIT: Response to zathrys' edit. About 44.68%.
Also the min and max hits and the avg hit are not going to give a good mitigation value. You need to gather data from one (and only one) type of mob and then compare one type of it's attack pre-nerf to its same attack post-nerf.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667) on Mithaniel Marr
Human Monk in his 60th year
"I read the 1100+ monk nerf thread and lived!" (Got the T-Shirt too)</p>Edited by: <A HREF=http://pub35.ezboard.com/ujunupeeth.showPublicProfile?language=EN>Junu Peeth</A> at: 10/13/02 6:09:32 am
Something to take into consideration as well is that VI will be tweaking during their testing and data results could vary wildly. The real test will be when they patch it to live servers.
</p>
actually I am trying to get a pre nerf baseline from live servers BEFORE the patch. And without taking any client server log error as mentioned above according to eqcompanion on the 2 velks spiders I solod they hit me for an average of 33% which would put my avoiddance at around 67% which sounds about right as my previous logs contained data from light blue and possibly green mobs.
zathrys
55 master of chaos
vazaelle
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</p>
Ok, nice tool.
Regarding the data Previously posted in pub35.ezboard.com/fmonkly...=250.topic (http://pub35.ezboard.com/fmonklybusiness43508frm17.showMessage?topicID=250. topic)
Adjusted for double parsing of non hits
Target: Slaves in Nurga
Cuthul: Monk Level 60, Max Skills, 2804 hp 1267 ac
1545 Attacks
510 Missed (33.01%)
250 Blocked (16.18%)
75 Dodged (4.85%)
69 Ripostes (4.47%)
641 Hits (41.49%)
--------------
Max Slash 117
Min Slash 26
Average Slash 60.92 (52.07% of max)
--------------
Max Bash 37
Min Bash 26
Average Bash 31.26 (84.5% of max)
--------------
Max Kick 36
Min Kick 26
Average kick 28.73 (79.8% of max)
Compared to:
Bobetta: Warrior Level 60: 1155 AC CA1 CS1
1546 Attacks
639 Missed (41.33%)
83 Parry (5.37%)
73 Dodged (4.72%)
88 Ripostes (5.69%)
663 Hits (42.88%)
----------------
Max Slash 117
Min Slash 30
Average Slash 56.95 (48.7% of max)
----------------
Max Bash 37
Min Bash 26
Average Bash 29.03 (78.5% of max)
----------------
Max Kick 35
Min Kick 26
Average Kick 28.05 (80.15 of max)
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/13/02 3:10:30 pm
Junu Peeth
10-13-2002, 04:21 PM
Cthul, rather than use the MIN, AVG and MAX hits across the while range try to narrow it down to measure just the major attack type that the mob uses. IE HIT, CLAW, SLASH, CRUSH, or PIERCE etc. Try to filter out Kicks and Bashes and other low damage attacks. They don't account for a large portion of the damage but they do skew the data a little. It also makes it impossible to determine the DB and DI of the mob's attack when using different Attack types in the sample as the MIN value becomes lower.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667) on Mithaniel Marr
Human Monk in his 60th year
"I read the 1100+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Seblis Data (Upper zone out to disco and guard)
This data isnt quite as clean as Nurga. Varying mobs with varying abilities. But here is the data.
Cuthul: Monk Level 60, Max Skills, 2804 hp 1267 ac
2593 Attacks
960 Missed (37.02%)
319 Blocked (12.3%)
116 Dodged (4.47%)
101 Ripostes (3.9%)
1097 Hits (42.30%)
--------------
Max Hit 136
Min Hit 22
Average hit 60.04 (44.15% of max)
-------------
Max Bite 139
Min Bite 32
Average Bite 74.96 (53.93% of max)
------------
Max Bash 47
Min Bash 20
Average Bash 32.41 (69% of max)
------------
Max Kick 39
Min Kick 20
Average Kick 31 (79.5% of max)
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/13/02 3:13:18 pm
Hello,
I collected this data from the Hole yesterday. I am a 58 monk with 3471hp and 1118ac buffed (by 57 cleric). I was using a cleric for heals and a druid for snare while testing. I did use stone stance 1 time when I was late on a CH. I was not using any damage shield other then 9 ring. (8 pts)
I worked my way from zone in to the pit and first castle.
Total mobs killed = 35
Elemental Capturer 2
Elemental Channeler 2 ( cleric mob )
Elemental Crusader 9
Elemental Viser 1 (caster)
Elemental Warrior 14 ( most were light blue )
Flighty Fiend 1
Ratman Warrior 1
Rock Golem 4
Stonegrinder Minion 1
==== Parsed from logs ====
Attacks 5382
Hits 1436
Misses 2514
Blocks 822
Dodges 322
Riposets 288
Evasion 36.29%
Defense 26.61%
==== Removed doubles ====
Attacks 3408
Hits 1436
Misses 1256
Blocks 411
Dodges 161
Riposets 144
Evasion 57.86%
Defense 42.14%
==== Break down by dmg type ====
Hits
Min 17
Max 138
Average 64.68 = 46.8% of max
Kicks
Min 14
Max 47
Average 28.18 = 59.9% of max
Bash
Min 14
Max 50
Average 29.39 = 58.7% of max
I used the log parser shown above. Im not sure if the parser removed the double messages from the logs or not.
Looking at the data I wish I had a larger sample of rock golems and rats .. altho crusaders can hit just as hard sometimes.
I plan on getting another set of data to include damage shield from 9 ring + druid + cleric MoR. I will try to include more rock golems in that sample.
Yyeess
58 Monk
Bertox server
My Stuff (http://www.magelo.com/eq_view_profile.html?num=417878)
Edit : fixed the double parse of misses / etc
</p>Edited by: <A HREF=http://pub35.ezboard.com/bmonklybusiness43508.showLocalUserPublicProfile?lo gin=yyeess>Yyeess</A> at: 10/13/02 10:48:44 pm
I'm going to do some logs for the next few days on the typical mobs i'm solo or duo'ing both before and after the "changes" to see how it works for me. (Self buffed i've got 2434hp and 1126ac which seems about average or a little over average.)
Brother Lizzik : 60 Monk : Grandmaster with Turbo Fists!
http://www.clubsi.com/photos/misc/lizzik_banner_new.jpg</p>
Nope it dosnt remove the double defensive item. So you need to go in and half the misses, dodges, blocks, etc. Afterwich you recalc manually.
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>
http://www.clubsi.com/siracer/prenerf.gif
Here is a quick 15 kills of shrooms in Fungus Grove tonight. (I'll kill some more tomorrow)
Anyway, my stats during the fights was 2658hp, 1110ac, 1155atk basicly self buffed (Greater Shielding from SoS) and a low level cleric symbol to offset HP lost since I switched to resist rings/earrings to counter slows and the shroom proc. (usualy my AC and ATK are higher and HP is slightly lower) 99.9% of the fight was fought with a Tstaff however I did quickly switch once to my SoS to rebuff.
EDIT: I have went through the logs and fixed the double logging of all misses and such for both myself and shrooms, also removed spells cast by shrooms since that has nothing to do with melee evasion/defence. (Left in my own Tstaff procs since that should count towards my DPS of course) The updated SS is linked as well.
Brother Lizzik : 60 Monk : Grandmaster with Turbo Fists!
http://www.clubsi.com/photos/misc/lizzik_banner_new.jpg</p>Edited by: <A HREF=http://pub35.ezboard.com/ulizzik.showPublicProfile?language=EN>Lizzik</A> at: 10/14/02 8:56:02 pm
well lizzic, that shows us absolutley nothing usefull.
You dont have to go through your logs. All it takes is to get to know the yalp parser and spend a little time learing what it can show you and actually use the numbers.
If you see 1200 misses, you actually have 600
If you see 220 dodges you have 110
If you see 2390 hits you have 2390 hits.
Instead of 3810 attacks you have 3100.
Its that hard.
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/13/02 11:10:48 pm
Junu Peeth
10-14-2002, 03:11 AM
From a quick look at that screenshot i see a max hit against you of 200 which leads me to believe that it is including Magic Damage also. That is going to skew your mitigation data.
If you could please go to the DAMAGE tab and select yourself and then the "DD by type" button and also sort by "Hits" and post the new screenshot I could use that info to do the comparison.
As long as the only thing that you killed in that log were shrooms then that will give enough data to post some values.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667) on Mithaniel Marr
Human Monk in his 60th year
"I read the 1100+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
<blockquote>Quote:<hr> well lizzic, that shows us absolutley nothing usefull.<hr></blockquote>
Sure it does... You just have to adjust and recalculate the %. It was rather late when I posted that, i didnt feel like typing anything out or going through the massive datalog to delete a few thousand lines of it by hand. I have since updated the logs by hand and reposted the screen shots of the usefull data.
<blockquote>Quote:<hr>
If you see 1200 misses, you actually have 600
If you see 220 dodges you have 110
If you see 2390 hits you have 2390 hits.
Instead of 3810 attacks you have 3100.
<hr></blockquote>
I'm quite aware of the problem with the logs, although I dont get where you figure 3810 attacks vs 3100? You just lost me... Yes, i'm not very famalier with this parser (I used to use EQmonk which I dont believe is up to date) so live with my lack of knowledge on it please.
<blockquote>Quote:<hr>
Its that hard.
<hr></blockquote>
No, its that EASY... Yep, i'm just taunting you now! <img src=http://www.ezboard.com/images/emoticons/wink.gif ALT=";)">
Junu, here is a SS of my DD by type sorted by Hits of the same log. Yes, it was only mushrooms in FG and my buffs were constant so my AC, HP and ATK were the same through all fights. I plan to parse the same number of kills after the patch before I do CA3 (currently have CA2 but waiting on the patch to train CA3) and again after i train CA3 i'll log another set of kills of the same mobs with same buffs.
EDIT: I fixed the logs to display the CORRECT amount of dodge/riposte/parry/block/miss for both myself and the mobs as well as removed the mobs spell casts entirely (both the resists and spells that landed for damage). You'll see the updated info in the SS below.
http://www.clubsi.com/siracer/prenerf2.gif
Brother Lizzik : 60 Monk : Grandmaster with Turbo Fists!
http://www.clubsi.com/photos/misc/lizzik_banner_new.jpg</p>Edited by: <A HREF=http://pub35.ezboard.com/ulizzik.showPublicProfile?language=EN>Lizzik</A> at: 10/14/02 9:03:26 pm
Junu Peeth
10-15-2002, 02:15 AM
Good work Lizzik, I hope you found a way to automate the process of eliminating the duplicates. That would have been a PITA otherwise.
Data that I took from your screenshot Lizzik:
<u>Mitigation</u>
Hit 21,066(88.02% of total)
MIN: 35
MAX: 126
AVG: 68.62
MODAL: ???
DB: 30
DI: 4.8
AVG value of x: 7.00
Mitigation = 54.46% of Max
<u>Avoidance</u>
Hit (76.58% of total hits)
Hits: 307 (42.11%)
Misses: 246 (33.74%)
Blocks: 99 (13.58%)
Dodges: 44 (6.04%)
Riposte: 33 (4.53%)
Total: 729
One thing of great interest here is that your avoidance values were within 1% of my own avoidance values. Great for getting a stable data set to compare from. Your mitigation was also very close to my own.
One thing I realised that I couldn't get from your Screenshot was the Modal Damage from the Shrooms. Could you please go from the sreenshot that you have there already and then click on the DETAIL tab, change the drop down menu from TOTAL to HIT and click the '%' box to on. I want to know your modal and its percentage.
Have a look at this page (the second image) to see what I need: (this is the data that I logged from shrooms also)
junupeeth.freewebspace.com/index.html (http://junupeeth.freewebspace.com/index.html)
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Junu Peeth
10-15-2002, 02:33 AM
Something to make note of for using YALP also.
If you click on the Search Tab and type something like "small mush" it will sort through your log and display only lines that include the search phrase. You can then right click on the text and choose Save As. It will sort out for you all damage to/from the small mushrooms, nice feature.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
That is interesting we are getting the same values within 1%. At least it shows some constant between players so a noticeable change in the patch should be easy to spot.
Here is the SS you wanted, its very large (full screen for me) so i'll just link it rather than posting it: http://www.clubsi.com/siracer/prenerf3.gif
I like Yalp, i just need to figure it out more... I used to use EQMonk back in the day and it worked good but this shows so much more.
The way i went through the logs and corrected them was fairly simple but it did take some time yet. I simply used the Find feature in Wordpad and deleted every other "A small mushroom tries to hit YOU but" (which will find all of the misses/blocks/dodges/riposted hits, simply delete every other one) and then do the same again with bash and kick in place of hit. I did my own misses as well since I wanted to get a full idea of what my DPS was and such. It took me about an hour and a half to delete every other line using the Find (just insert the phrase you want to find and delete) and F3 method (F3 = Find Again) but the majority of the time spent was actualy going through my own misses (since I swung a great deal more than the shrooms). The log itself was 15 mobs or about 45 mins worth of non stop fighting. (Thanks to the handy pocket cleric for heals) This method isnt quite "automated" but it is fairly simple. You will want to make a backup of the full log before you start just incase you screw up, and so you can compare the numbers before and after to make sure you didnt miss any or delete too many.
Brother Lizzik : 60 Monk : Grandmaster with Turbo Fists!
http://www.clubsi.com/photos/misc/lizzik_banner_new.jpg</p>
<<<<REVISED>>>>
(caught a calc error on patch day and corrected)
Shrooms
Cuthul: Monk Level 60, Max Skills, 2645 hp 1236 ac
731 Attacks
298 Missed (40.77%)
89 Blocked (12.18%)
31 Dodged (4.24%)
28 Ripostes (3.83%)
285 Hits (38.99%)
--------------
Max Hit 126
Min Hit 35
Average Hit 72.12(57.24% of max)
--------------
Max Bash 41
Min Bash 31
Average Bash 33.75(82.31% of max)
--------------
Max Kick 40
Min Kick 31
Average kick 33.9 (84.75% of max)
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/16/02 9:45:47 am
i'd post my parsings, but the new filter screws log files up <img src=http://www.ezboard.com/images/emoticons/ohwell.gif ALT=":">
<center> http://www.krak.net/~bacon/Biny.jpg (http://www.magelo.com/eq_view_profile.html?num=666)</center></p>
Junu Peeth
10-16-2002, 03:53 AM
<u>Summary and Compilation of Defensive Data from Monks: Pre-Nerf</u>
Junu Peeth lvl 60, 1082AC, no AAs vs Small Mushrooms
<u>Mitigation</u>
Hit Damage 29,280
MIN: 35
MAX: 126
AVG: 67.62
MODAL: 35 (26.56%)
DB: 30
DI: 4.8
AVG value of x: 7.84
Mitigation = 53.67% of Max
<u>Avoidance</u>
Total "Hit" Attempts: 1019
Hits: 433 (42.49%)
Misses: 346 (33.95%)
Blocks: 134 (13.15%)
Dodges: 63 (6.18%)
Riposte: 43 (4.22%)
--------
Lizzik lvl 60, 1110AC, CA2 ?? AAs vs Small Mushrooms
<u>Mitigation</u>
Hit Damage 21,066
MIN: 35
MAX: 126
AVG: 68.62
MODAL: 35 (26.71%)
DB: 30
DI: 4.8
AVG value of x: 8.05
Mitigation = 54.46% of Max
<u>Avoidance</u>
Total Hit Attempts: 729
Hits: 307 (42.11%)
Misses: 246 (33.74%)
Blocks: 99 (13.58%)
Dodges: 44 (6.04%)
Riposte: 33 (4.53%)
--------
Cuthul Paindancer lvl 60, 1236AC, no AAs vs Small Mushrooms
<u>Mitigation</u>
Hit Damage 14,743
MIN: 35
MAX: 126
AVG: 72.12
MODAL: 35 (22.5%)
DB: 30
DI: 4.8
AVG value of x: 8.77
Mitigation = 57.24% of Max
<u>Avoidance</u>
Total Attack Attempts: 731
Hits: 285 (38.99%)
Misses: 298 (40.77%)
Blocks: 89 (12.18%)
Dodges: 31 (4.24%)
Riposte: 28 (3.83%)
--------
Cuthul Paindancer lvl 60, 1267AC, no AAs vs Slaves in Nurga
<u>Mitigation</u>
Slash Damage 33,687
MIN: 26
MAX: 117
AVG: 60.92
MODAL: 30 (28.21%)
DB: 21
DI: 4.8
AVG value of x: 8.32
Mitigation = 52.07% of Max
<u>Avoidance</u>
Total Attack Attempts: 1545
Hits: 641 (41.49%)
Misses: 510 (33.01%)
Blocks: 250 (16.18%)
Dodges: 75 (4.85%)
Riposte: 69 (4.47%)
--------
Cuthul Paindancer lvl 60, 1267AC, no AAs vs Various mobs in Seblis(Upper zone out to disco and guard) (Not as accurate as it has several different types of mobs)
<u>Mitigation</u>
Hit Damage 44,848
MIN: 22
MAX: 136
AVG: 60.04
MODAL: 34 (7.4%)
DB: 16
DI: 6.0
AVG value of x: 7.34
Mitigation = 44.15% of Max
Bite Damage 13,868
MIN: 32
MAX: 139
AVG: 74.96
MODAL: 39 (16.2%)
DB: 27
DI: 5.6
AVG value of x: 8.56
Mitigation = 53.93% of Max
<u>Avoidance</u>
Total Attack Attempts: 2593
Hits: 1097 (42.31%)
Misses: 960 (37.02%)
Blocks: 319 (12.30%)
Dodges: 116 (4.47%)
Riposte: 101 (3.90%)
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>Edited by: <A HREF=http://pub35.ezboard.com/ujunupeeth.showPublicProfile?language=EN>Junu Peeth</A> at: 10/16/02 10:51:52 pm
Been using eqmonk up till now. Just downloaded yalp. I no idea the logs have been doubled in certain parts. Could you please tell me what in the logs get doubled and shouldn't be so I can parse more accurately. I read hit/blocks/ripostes etc.. Question is who's doubles are those. Mine or the mob?
Faymen (http://www.magelo.com/eq_view_profile.html?num=62308)
60 Grandmaster
Sol Ro
"There are so many things betwixt heaven and earth with which only the poets have dreamed."--Fredrich Nietzsche</p>
Ok, Pre nerf data.
I'm a nicely equipped monk (1340 ac and 5500hp). I killed 9 entrance snakes in ssraa and logged the fights with EQ companion. Not as detailed as some of yours but I think it will supply some reasonable data for comparison after.
I'm Just going to average all the data. The fights were almost Identical with 62-79 hits per fight.
Ave Duration : 2:55 seconds
Ave Mob Dps : 66.78
Ave Mob Total Damage : 11318
Ave Mob Max Damage Hits : 7.22
Ave Mob Damage per hit : 172.33
Ave Mob Hit Percantage : 25.96%
I'll edit this post after the nerf and make a comparison.
</p>
Junu Peeth
10-16-2002, 08:21 AM
Faymen, although the actual information you seek is already stated a few times within this thread (Cuthul did a nice example scenario) I posted a thread about it in this forum a short while ago.
pub35.ezboard.com/fmonklybusiness43508frm17.showMessage?topicID=259. topic (http://pub35.ezboard.com/fmonklybusiness43508frm17.showMessage?topicID=259. topic)
To correct you, "Hits" are not doubled. Any more information you need can easily be gathered by studying your own logs for 30 seconds or so.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Sorry bout my missing data sets.
AAEXP: I have no defensive AAEXP at this time
Shroom Hits total: 14743
Nurga Slash total: 33687
Seblis Hits Total: 44848
Seblis Bite Total: 13868
Im not 100% clear how you are doing modals, or if it is really critical to the calcs.
******Please note that my data for shrooms had an error. I went an reacalculated post 20 in this thread to correct the error.******
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/16/02 9:47:24 am
Junu Peeth
10-17-2002, 12:50 AM
Cuthul -
AAXP: Updated
Damage totals: Updated
Shroom Data: Updated
Modals was explained to Lizzik in my prior post in this thread. I will quote it here:<blockquote>Quote:<hr> One thing I realised that I couldn't get from your Screenshot was the Modal Damage from the Shrooms. Could you please go from the sreenshot that you have there already and then click on the DETAIL tab, change the drop down menu from TOTAL to HIT and click the '%' box to on. I want to know your modal and its percentage.
Have a look at this page (the second image) to see what I need: (this is the data that I logged from shrooms also)
junupeeth.freewebspace.com/index.html (http://junupeeth.freewebspace.com/index.html)<hr></blockquote>It is not essential to the data but it seems that the modal damage done by shrooms is always MIN damage, the only thing that varies are the %'s. MODAL is defined as the largest category that appears in a distribution. It would be interesting to see what % of hits by the shrooms against your superior AC were for MIN damage, I would expect it to be larger than Lizzik's or mine.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Ah Ok,
Nurga Pre Patch
Slash
30 @ 28.21 %
Seblis Pre Patch
Hit
30 @ 7.5%
34 @ 7.4%
Bite
39 @ 16.2%
Shrooms
Hit
35 @ 22.5%
Heh go fig
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/16/02 9:23:39 pm
Junu Peeth
10-17-2002, 02:51 AM
Cuthul, Updated.
Your shroom data: You got hit for MIN damage for less than Lizzik and I and you have higher AC. As you said, go fig.
Your data for "HIT"s in Sebilis confuse me a little. You list two modals which I understand but only the 34 value actually fits along the lines of what I calculated to be possible values for the MIN and MAX you listed. The Possible hits should be along the line of 22, 28, 34, 40, etc. Adding 6.0 each time. This leads me to think that possibly the mobs that HIT in Sebilis were of different levels.
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Junu Peeth
10-17-2002, 06:18 AM
Junu Peeth lvl 60, 1082AC, no AAs vs Small Mushrooms
<u>Mitigation</u>
Hit Damage 17,232
MIN: 35
MAX: 126
AVG: 72.40
MODAL: 35 (21.43%)
DB: 30
DI: 4.8
AVG value of x: 8.83
Mitigation = 57.46% of Max
<u>Avoidance</u>
Total "Hit" Attempts: 576
Hits: 238 (41.32%)
Misses: 213 (36.98%)
Blocks: 74 (12.85%)
Dodges: 26 (4.51%)
Riposte: 25 (4.34%)
--------
<u>AVG HIT</u>
Pre: 67.62 Post: 72.40
7.07% Worse
<u>% of Attacks that Missed</u>
Pre: 33.95% Post: 36.98%
8.95% Better
<u>AVG HIT per swing</u> (Bottom Line - same as mob's DPS)
Pre: 28.73 Post: 29.92
4.14% Worse
Junu Peeth (http://www.magelo.com/eq_view_profile.html?num=157667), Grandmaster Human Monk on Mithaniel Marr
"I read the 1200+ monk nerf thread and lived!" (Got the T-Shirt too)</p>
Yeah, I got 2 spikes that were so close percentagewise. I was taking a large portion of UZO area so blues/lt blues are completely possible. Either that or I looked at the total data and got kicks or something in there.
Im seeing a lot of other parsers agreeing with approx 10% ave damage per hit increace.
Im not seeing as significant change in DPS from mobs. So far.
Cuthul Paindancer
Master of the Path of Pain(Rodcet Nife)
Warlords of Wrath
Cuthul's Moderately Ok Gear (http://www.magelo.com/eq_view_profile.html?num=329174)
Culthul's Little Girl (http://www.magelo.com/eq_view_profile.html?num=182753)
" I've put up with being subpar damage wise because I was a fucking truck...now I'm just a little midget in a jeep with a pellet gun." --Sarthis</p>Edited by: <A HREF=http://pub35.ezboard.com/ucuthulpaindancer.showPublicProfile?language=EN>Cuthul Paindancer</A> at: 10/17/02 7:40:45 am
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