View Full Version : Parse Data - 60 Monk v Lvl 40-44 Gnolls
Pre-Nerf
Avoidance
Misses 764
Blocks 242
Dodges 80
Ripostes 56
Total 1142
Mitigation
Avg Hit 46.48
Min 0(?)
Max 111
Percent Avoided 79.53
Post-Nerf
Avoidance
Misses 422
Blocks 123
Ripostes 39
Dodges 48
Total 632
Mitigation
Avg Hit 48.74
Min 21
Max 111
Percent Avoided 63.20
Difference of 2.26 damage per hit is ok.
Difference of 16.33% of hits avoided sucks bad.
Hell, these mobs are light blue, and they are dancing in the streets over this nerf.
</p>Edited by: <A HREF=http://pub35.ezboard.com/ughitming.showPublicProfile?language=EN>Ghitming</A>* http://www.ezboard.com/ezgfx/gicons/black_lightning.gif at: 10/16/02 9:29:39 pm
On the pre-nerf figures, did you take into account that each Dodge/Block/Riposte/MOB missing youetc. was counted TWICE (bug was introduced with the new UI).
The log bug was fixed with this patch. I ask because if you didn't, and you cut the pre-patch stuff in half, the avvodiance looks similar.
After doing some light blue soloing, and allso an EXP group in the CT Throne Room; I think we hon estly were nerfed a little too hard. If VI wants to bring us down a rung fine, but right now it's seems that instead of one rung, they've thrown us to the bottom of the ladder.
I honestly think they need to either increae our mitigation a bit (not to where it was before, but I'm taking about 30% more damage on fights, and I honestly think that's VERY harsh); OR up our innate avoidance at bit again, (I'm not saying to a level where we would negate the nerf they feel was necessary), but at least to a point where we don't go down in 5 hits even though you have 2K HP.
I feel like a meleeing Druid atm. If the changes remain as is, I too will be cancelling my EQ acount FOR GOOD, and WILL NEVER play anther VI/Sony produced product (even though I'm a big Sci Fi fan, I refuse to invest my time/energy into a antoer game game where, given company policy, the SAME 'retunuing' garbage will happen due the the Dev Team NOT UNDERSTANDING their own friggn' game -- yes, I believe you'll see stuff like this again when SWG is 3 years along).
We didn't get hit with a Nerf stick, it was a Nerk Sledgehammer.
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Fopoodzo
10-17-2002, 06:19 AM
Yep playing another VI games is like asking for a beating.
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