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Zarie
09-26-2013, 09:00 PM
The Everquest: Call of the Forsaken Beta NDA has been lifted.

And monks are not discussing it?

Zarie

Rodcet Nife , merged with Quellious and then Povar.

Ishtass
09-26-2013, 09:02 PM
Discs quote Aristo:

These are the new Monk abilities.

Sting of the Wasp (40220-22) executes three ranged attacks with a base damage of 699/734/771 (20 percent of this value in PvP). It has a 30 second recast on timer 8. It can be found under Techniques->Offensive.

It's a range attack that does okay damage. It's obviously not as good as using melee would be, but it's an option for when melee isn't the best option.

Reflex (40223-25) is an upgrade of Flinch (19829-31). It increases dodge chances by 60/62/65 percent for two ticks, and dooms Reflex Recourse when it ends. It has a 30 second recast on timer 9. It can be found under Disciplines->Timer 9.
Reflex Recourse (40226-28) increases incoming damage by 30/28/25 percent for 8 ticks. It should not be focusable, removable, or blockable.

Flinch wasn't that great, admittedly. This version increases the dodge chance and significantly lowers the penalty in both severity and duration. It's still not a good tool to use unless you know you're getting out of danger in 2 ticks, but should at least be a possibility for use now.

Phantom Apparition (40229-31) summons an alternate version of yourself to assist you. It has a 2 minute recast on timer 18. It can be found under Utility Beneficial->Delayed.
The Phantom Apparition will wait 60 seconds and then attack your target (at that time) with Phantom Aggression (40232-34). It is a throwing skill attack with a long range that deals a small amount of damage.

Each melee class in this expansion gets a special ability based on the fact that there are alternate realities interweaving with each other. Phantom Apparition is a version of you who will help pull. It spawns at your location when you activate the ability and waits 60 seconds before executing a ranged attack on your target at that time. The time limit feels like a long time right now, but if the ability doesn't give you time to get away it's no better than throwing something and flopping. Anyway. Play around with it and see what you think. If it's just not going to be useful, I'll change it to simply do damage and be an upgrade to Cloud of Fists.


AA quote Qulas:

Call of the Forsaken Monk AA's ( Updated 8/27 )

Name of AA / Ranks available / AA cost per rank

General

Combat Agility / 50 - 54 / 15
Combat Stability / 49-53 / 13
General Sturdiness / 30-35 / 8
Identify / 1 / 1
Mystical Attuning / 20 - 22 / 6
Planar Agility / 35 - 40 / 5
Planar Charisma / 35 - 40 / 5
Planar Dexterity / 35 - 40 / 5
Planar Intelligence / 35 - 40 / 5
Planar Stamina / 35 - 40 / 5
Planar Strength / 35 - 40 / 5
Planar Wisdom / 35 - 40 / 5

Archetype

Enhanced Aggression / 37 - 40 / 18
Extended Ingenuity / 6 / 8
Hardy Endurance / 10 - 15 / 5
Heightened Endurance / 24 - 27 / 10

Class

Disciple of the Tonfa / 1 - 5 / 3, 5, 7, 9, 11
Eye Gouge / 21 - 24 / 12, 15, 18
Harmony of Battle / 3 - 6 / 11, 13, 15
Hastened Crane Stance / 3 - 5 / 15
Hastened Eye Gouge / 3 - 5 / 9, 12
Heel of Brithrax / 7 - 9 / 18
Stonefoot / 13 - 15 / 18 21 24
Way of the Katori / 3 - 5 / 13

sensei savager
09-26-2013, 09:51 PM
9824 is new max AA number

Yyevil
09-26-2013, 10:07 PM
Not very exciting all around but better than spending more AA's on Charisma. :)

Like extended ingenuity and the END regen.

What is Disciple of the Tonfa?

Ishtass
09-26-2013, 10:19 PM
1hb dps bumper

Aahz
09-27-2013, 01:48 AM
I am fine for the most part of AA extra to blunts now so maybe go back to the h2h primary and blunt in secondary. The one thing I want is better discs I still think we need an upgrade for aura and old school Fist of Wu and give us something for triple atk or whatever they can give us. Another thing I want to see is more non-visible gear needs more mods flying kick and tiger claw since they been unlinked and do we really need kick mod for armor still how about change it to tiger claw also. Everything else though is what we need to realize this is no lvl raising so we not gonna be getting a ton of stuff.

Cazika
09-27-2013, 03:24 AM
The apparation has changed. It is now an update to cloud of fists.

Quote:
Monk - Changed how Phantom Apparition works. It is no longer a pulling pet and functions like a normal DPS pet.
Instead of summoning a stationary mirrored pet, it summons a normal mobile mirrored pet and behaves like an upgrade to Cloud of Fists (25914-16).
It can now be found under Techniques->Offensive.
Moved this ability from timer 18 to timer 16.
Changed the spell group from 8527 to 8515.
Pet duration has been decreased from 46 to 30 seconds.
Recast time has been increased to 120 seconds.
Instead of casting a ranged attack spell, the pet now procs a contact innate (Phantom Kick, 40232-34) that executes a flying kick skill attack.
This spell will now add aggro on its own rather than being non-aggro.

sensei savager
09-27-2013, 03:09 PM
lots of the gear that had kick on it was changed to +tiger claw

Cazika
09-27-2013, 06:40 PM
So now we need +100 kick +100 fk and +100 tiger claw to be at caps for our specials or?

sensei savager
09-27-2013, 07:29 PM
no kick needed because we don't kick anymore, I don't think there's enough to get to 100 with tiger claw, can't remember the highest you can get it to. Yes you'll still need 100 to be max in FK

Cazika
09-29-2013, 11:44 AM
Ah ok, good to know that I don't need to get the +kick stuff from void then :)

Kimosavi
09-29-2013, 06:22 PM
Wow those are a bit of a letdown. Was REALLY hoping for a hastened Moving Mountains +agro. Being the only Monk on Tormax raid sucks for crystal movement, its doable but annoying to leave them scattered all over while I wait for it to refresh or have to ask SK's to help move em.

The dropping of the kick mod and adding tiger claw is a good thing though.

So far Call of the Foreskin sounds like a bit of a downer. Will have to wait and see on the 9th I guess...

sensei savager
09-29-2013, 06:32 PM
It is, also the raids will only be dropping legs, helm, wrists and gloves iirc, the rest will be released in teir 1.5 whenever that is. The devs (not sure which one) said they thought it was stupid to have to upgrade entire sets every 3 months so they're only releasing half a set with each mini release. I guess that means this expansion will only be 2 tiers of visibles.

Aggememnon
09-30-2013, 05:45 AM
Since only half the new visible armor will be released, I guess that means only 2 pieces with FK, and 2 with tiger claw (I assume it directly replaces +kick?). So even with +tiger claw added, we basically could not get it very high even if you tried. Also, I heard there is no new cultural this release? Is that correct? And will it use new drops? Or befouled stuff again (since no level increase?).

sojuu
10-01-2013, 02:36 PM
Those of you in beta these discs need more testing and time is closing in for when nothing else can be done. No matter if you like the disc or not we still need to provide data. As I know a lot don't like the new upgrade to cloud of fist and some are expecting the step line to be put on that timer. But I really doubt that is going to happen with this new phantom apparition disc coming into play. So we need to give data to make the best with the situation were handed. We have less than a week to get the data to the devs now. And my schedule is hectic because of an upcoming airshow this weekend that I will be working, I don't have any time left to try and test things.

We need as much data as you can collect to keep us on par with others now.

Ishtass
10-01-2013, 06:53 PM
tiger claw (I assume it directly replaces +kick?)
Correct

sensei savager
10-01-2013, 10:56 PM
As of right now Cloud of Fists still outperforms Phantom Apparition. Because of its long reuse and low dps Apparition will not see any use from me if it stays in its current form.

Ishtass
10-01-2013, 11:07 PM
As of right now Cloud of Fists still outperforms Phantom Apparition. Because of its long reuse and low dps Apparition will not see any use from me if it stays in its current form.

After today's retune?

sensei savager
10-01-2013, 11:14 PM
I just parsed it before I posted that, had the rank 3 disc

Kimosavi
10-02-2013, 01:53 AM
Have they retrospectively adjusted the Struck Quartzites on Zeb to put Tiger Claw on them, can anyone confirm ? Or plans to fix them at least for those wearing cultural.

sensei savager
10-02-2013, 09:30 AM
I don't remember seeing any cultural augs drop on the raids. They may be trying to phase them out.

sojuu
10-02-2013, 01:31 PM
Have they retrospectively adjusted the Struck Quartzites on Zeb to put Tiger Claw on them, can anyone confirm ? Or plans to fix them at least for those wearing cultural.

I asked about adding TC to zeb but they said it wont be happening.

Kimosavi
10-02-2013, 09:58 PM
They should give us some new Tiger Claw Type 3's then at least

Aahz
10-05-2013, 08:45 PM
There not even slots for type 3 augs when u consider the type 3 u need for discs and flying kick which is one reason I keep saying they need MORE NON-VISIBLE GEAR with tiger claw and flying kick

Archus
10-07-2013, 03:01 PM
9824 is new max AA number

Mercenary AA's don't go towards the total? Or does that count the merc AA's?

sensei savager
10-07-2013, 03:01 PM
That's not counting merc AAs

Aggememnon
10-09-2013, 08:23 AM
So I was bemused by the amount of Eye Gouge boosting. Is it now comparable / better than stunning kick? (Eye gouge = tiger claw, stun kick = FK based damage). Anyone parsed this?

Gorkeyah
10-09-2013, 08:57 AM
So I was bemused by the amount of Eye Gouge boosting. Is it now comparable / better than stunning kick? (Eye gouge = tiger claw, stun kick = FK based damage). Anyone parsed this?

Yeah I was wondering about that also. I haven't bought the AA's yet. -and is it a better debuff also?

Aggememnon
10-09-2013, 10:24 AM
if i remember correctly, eye gouge is a - atk debuff. That could be worthwhile for tanking. Though a stun is quite nice too. If its close on dps, then situationally it may be worth swapping them at times (eg caster stun, melee gouge)...

Vanni
10-10-2013, 12:57 AM
Max levels I could find on lucy.

Eye Gouge:
1: Innate Attack for 1005 with 10000% Accuracy Mod
6: Decrease ATK by 138

Stunning Kick:
1: Stun (3.00 sec/103)
2: Flying Kick Attack for 440 with 10000% Accuracy Mod

Crippling Strike
1: Eagle Strike Attack for 371 with 10000% Accuracy Mod
2: Decrease Movement by 63%


The Eye Gouge attack actually hits for the most. Usually stunning kick will have a synergy mod, but it bears looking into as to which is the most dps. I haven't really messed with eye gouge in a long time.

Edit: Did some eyeballing and stunning kick does quite a bit more damage, but it has an 8 second re-use vs a 5 second re-use for Eye Gouge. Under synergy SK seems to blow it out of the water. Flying kicks have so many more mods then Tiger Claws, I don't think it'll ever compare.

sardonis
10-10-2013, 08:18 AM
Flying Kick can also critical, where "Innate Attack" won't.

Aggememnon
10-10-2013, 09:34 AM
Bah .. all in all lack lustre AAs, disc and content.
Bored already ...

Nedrom
10-10-2013, 01:22 PM
eye gouge is not on cleave so it will always be less dps than flying kick attacks.

flying kick also has a lot more accuracy.

Yyevil
10-10-2013, 09:51 PM
eye gouge is not on cleave so it will always be less dps than flying kick attacks.

flying kick also has a lot more accuracy.

So a bunch of wasted/empty AA's provided by individuals who have no clue how our class really works these days.

/check

Nedrom
10-10-2013, 10:13 PM
Man I wish I had time to login :( baby keeps me so busy

Archus
10-14-2013, 11:17 AM
The apparation has changed. It is now an update to cloud of fists.

Quote:
Monk - Changed how Phantom Apparition works. It is no longer a pulling pet and functions like a normal DPS pet.
Instead of summoning a stationary mirrored pet, it summons a normal mobile mirrored pet and behaves like an upgrade to Cloud of Fists (25914-16).
It can now be found under Techniques->Offensive.
Moved this ability from timer 18 to timer 16.
Changed the spell group from 8527 to 8515.
Pet duration has been decreased from 46 to 30 seconds.
Recast time has been increased to 120 seconds.
Instead of casting a ranged attack spell, the pet now procs a contact innate (Phantom Kick, 40232-34) that executes a flying kick skill attack.
This spell will now add aggro on its own rather than being non-aggro.

Anyone parsed this to confirm its an upgrade to Cloud of Fists? Cloud has 30s recast. PA has a 2 minute recast, so I hope the pets are much more damaging given that Cloud can be used 4 times for every cast of PA.

Loredram
10-14-2013, 12:58 PM
This is some parsing I did in beta on practice npcs with crap mitigation, self buffed and no bard song. It's short parsing but I got bored after a while and the numbers weren't going to change much.



Test 1 - old pets over 6 minutes of clicks/13 clicks DPS = 659.5 DPS

/tell Me Me's pet -vs- Combined: Test One Hundred Three: -- DMG: 237425 -- DPS: 1326 -- Scaled: 1319 -- Hit: 222336 -- Kick: 15089 -- Non-crit rate: 100% -- Attempts: 413 -- Hits: 413 -- Accuracy: 100% -- Avg Hit: 574 -- Max hit: 730 -- DMG to PC: 0


Test 2 - new pet over 6 minutes/4 clicks DPS = 305.8

/tell Me Me's pet -vs- Combined: Test One Hundred Three: -- DMG: 110100 -- DPS: 853 -- Scaled: 847 -- Crush: 91471 -- Kick: 18629 -- Non-crit rate: 100% -- Attempts: 116 -- Hits: 116 -- Accuracy: 100% -- Avg Hit: 949 -- Max hit: 1180 -- DMG to PC: 0

Ishtass
10-14-2013, 01:12 PM
Yeah from what I've read it seems people are saying cloud is still better. I have no idea what this new ability is for.

Mris
10-14-2013, 07:14 PM
Much of this release still seems un-tuned. Remember to keep giving feedback, maybe we can get it changed.

Given the parses above, it looks like we would have something worth while if the reuse was the same. Personally, I like the idea of this better than Cloud, but I'd still rather have Zalikor be a viable alternative to pets.

Feedback about EVERYTHING, BTW, not just this. Heck, maybe we can even get new ranks of Staff Block, like every OTHER staff block class got! (I can dream, right?)

Kaliaila
10-14-2013, 08:58 PM
The changes to make it an upgrade were at the very end. I had mentioned this possibly being an issue but I think it was way too late. I am pretty sure that they just balanced the new pet against 1 of the new one instead of against 3 of the old pets.

Ishtass
10-15-2013, 09:18 AM
Personally, I like the idea of this better than Cloud, but I'd still rather have Zalikor be a viable alternative to pets.

Yeah, I was actually pretty annoyed they turned this pulling tool into a dps tool. We already have Cloud and Zalikor's on the same timer. Instead of making a new version, they could have improved an existing one. But that's just my personal opinion.

I'm nervous about Phantom being a pet that can be killed and then we lose all the dps. I liked Zalikor more than cloud for 2 reasons: 1) no pet to be killed by an AE, and 2) you get all the dps up front in case it's a short battle (grouping). If Phantom was unkillable, it would be fine, but given it's longer reuse timer (which is great for less button mashing), the dps needs upped a bit.

sojuu
10-15-2013, 03:16 PM
So I just did a test myself also gonna see about fwding it up to see if we can get some changes. In 10 minutes for me cloud did 414.4 and new disc did 202.7 dps.

Ishtass
10-15-2013, 04:29 PM
So I just did a test myself also gonna see about fwding it up to see if we can get some changes. In 10 minutes for me cloud did 414.4 and new disc did 202.7 dps.

You'll want raid parses. They can both be buffed via bards. Since there are more pets in cloud than in phantom, I suspect the bard increase to cloud is higher than the increase to phantom.

Kaliaila
10-25-2013, 10:28 PM
I was thinking that in beta among the list of items being added with t1 was a +10dmg aug, but I haven't heard anything of it post launch. Was it one of the items mistakenly displayed but being held back for T1b?

sensei savager
10-27-2013, 01:18 PM
I was thinking that in beta among the list of items being added with t1 was a +10dmg aug, but I haven't heard anything of it post launch. Was it one of the items mistakenly displayed but being held back for T1b?

More than likely

Gorkeyah
10-28-2013, 11:07 AM
we need another +10dmg aug?

Kaliaila
10-30-2013, 07:13 PM
we need another +10dmg aug?
Look at how many +8 ones there are. I don't think a 3rd option for a +10 is too much. Mainly because of the time the cacophony shard can take to get.

sojuu
11-05-2013, 11:45 AM
it actually took me longer to get ire of reivaj than it took me to get the cacophony shard lol

Kaliaila
11-06-2013, 01:39 AM
I have no luck in Windsong.