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View Full Version : Post Mitigation Nerf Fix AC Softcap?



WongLow Qsraider
11-06-2007, 01:44 PM
So whats our AC softcap now ? (displayed)

Ughbash
11-06-2007, 02:44 PM
So whats our AC softcap now ? (displayed)

Not sure exacly but I suspect somewher around 1200.

But it doesn't matter more AC is good. I'm a shade over 3100 AC unbuffed, 3300 raid buffed and I still want more AC.

Yieu
11-06-2007, 02:47 PM
I wasn't even aware 3k was possible.

Jeez. And here I am breaking 2k with buffs.

But then my work schedule doesn't allow time for raiding, and I'm behind in flags anyway.

Iksa
11-06-2007, 04:15 PM
With raid buffs, I usually have somewhere around 3650-3700 AC. It definitely makes a difference however it's not as impressive as it sounds.

To put it into perspective, my guilds' warriors have 800 more AC and 5k more HPs than I do. Well-geared knights have 2k or so more HPs and 1300 more AC than I do.

Ughbash
11-06-2007, 04:25 PM
Iksa is my hero :)

Raptyr Tailfist
11-06-2007, 06:48 PM
What AC/HP ratio do you give up HP for? Would you give up 50hp for a 25ac aug ?

rigeld
11-06-2007, 06:54 PM
In a heartbeat, and I'm nowhere near the level of gear they are.

kuric
11-06-2007, 08:11 PM
When monks are pulling, you have to be able to survive the big hits.

Right now, the discussion in my guild is what AC warriors should be shooting for, and when they should start working on HP > AC.

SK's are all about AC > HP always.

Warriors have their cap around 3500, at that point in time when you have mobs hitting for 4k, before triple attack, they need to have the HP to survive those hits.

If you want AC, the current Last bloods out of demiplane I believe offer the best AC vs HP. (I could be wrong though).

I'm over 14khp unbuffed, with around 2500 AC. With Dodge IV, I have tanked in AG for sometime because we had a pally that was missing his AA's for dodge and was going down faster than Brittney Spears on some random skank.

Before going for all AC, try getting your shielding up to it's cap of 35, then work for augs that have both AC and HP vs going for the straight AC augs. Fill in the gaps with high hp augs (90hp +). If your guild is going to be doing TSS raids, work on getting the 90hp/15corruption augs out of FC.

Kuric.

Iksa
11-06-2007, 11:27 PM
What AC/HP ratio do you give up HP for? Would you give up 50hp for a 25ac aug ?

Yes, I'd definitely take 25ac over 50hp. As to a specific ratio that I use, I can't really say. For a long time I've been taking a balanced approach to my gear. I try to not let any one area lag behind.

Ughbash
11-07-2007, 09:12 AM
I would say roughly 25 ac aug is worth about 100 hp aug.

But you also want to make sure your mod2's don't suffer.

wycca
11-07-2007, 10:06 AM
I use a roughly 4 or 5hp to 1ac ratio. Although you need to realize I'm pretty much max mod2s w/o augs, and that I feel that base hp on gear in Solteris is fine.

Xosa
11-07-2007, 10:37 AM
I think beyond the cap, we get like a 8:1 or 6:1 return on AC... so keep that in mind. For those of us beyond the cap, which is most of us, you get a 25 AC aug, yer actually getting like 3 or 4 AC.

I take a balanced approach to hp/ac. It's tough for me to replace a 100 hp aug with a 30 AC aug, knowing it's only 3-4 actual AC.

Ughbash
11-07-2007, 11:32 AM
Xosa,

I belive the actual return is 3 to 1 so a 30 ac aug gives 10 Real AC.

With that said even beyond the cap (like every level 75 monk is) a 30 ac aug is worth more then a 100 hp aug, especially if you tank.

wycca
11-07-2007, 11:34 AM
I'd rate it at either 20 or 25ac to 100hp. When you look at the amount of 25ac and up augs available, it suddenly becomes very interesting.

Leksikon
11-07-2007, 02:22 PM
We just started (last night actually) TSS raids and I'm finally ready to see the dark side and start looking at AC. Pulling wasn't an issue because I didn't happen to get hit, but AE Ramp and getting almost 1 rounded when I pulled aggro was bad, stupid verg raid clockworks.