Monkly Business ForumsMonkly Business Forums
  Monkly Business Forums
Register FAQ Members List Social Groups Calendar Search Today's Posts Mark Forums Read
» Today's Birthdays
None
» September 2014
S M T W T F S
31 1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1234
» Mapfiend
» Log in
User Name Not a member yet?
Register Now!
Password
EverQuest's 21st Expansion Details
Aug 20, 2014 - 10:53 AM - by Nedrom
https://forums.station.sony.com/eq/i...eynote.213028/

Level Cap Increase to 105!
New Spells, AAs, and Items!
New feature: The Mount Key Ring!
Eight Zones on Launch Day!
And more...
__________________
0 Replies | 284 Views
Outage of Website
Jul 02, 2014 - 11:32 AM - by Lenardo
Complete and utter Hard Drive Go BOOOOOOOM!!!!! problem.


Fatal got us up and running asap again.


thanks Fatal.

now to..News.

I've gotten into the Initial Beta Wave for WoW's Expansion. testing out shaman and monk and druid and hunter.....

so far i am not liking what they did to Shaman so much- at least initially(i've only played about 20 minutes so far, it's like i have to learn the class over 100% again-WHICH SUCKS WIND!!! i am liking the new Character models they are looking great, no "new model's suck" like SoE did with everquest years and years ago.-i laugh at the new damage numbers it's funny the numbers are SO LOW compared to MoP.....

in Normal WoW, Brenda (wife) and i are casually raiding Siege of Ogrimmar with friends in a different guild- Honored Horsemen- we raid with them every friday and saturday and progress since we go with their alt crew, so progress is sloooow, we vary from flex to normal depending on attendence- yes they are a raiding guild, just more relaxed about it- and the people in the guild are great (they've been trying to get us to join their guild for like 5+ years-we're members without actually being in their guild-ie we are the first one's they ask if we are on and they need someone else for their normal crew-they need dps more than heals so i go after brenda usually) i am in the process of doing the legendary cloak quest,,,,again... for my Monk, druid AND hunter. my shaman has both the DPS legendary and the Healing Legendary (can just buy the cloak again after you have finished the quest) we still have a blast playing the game, and that is the important part. having FUN

as to EQ Next...i forgot my station name and password.....so i never got around to applying for beta.

my kids are growing, my oldest son...has a Girlfriend (he is almost 13 now)...and we (brenda and I) are having so much fun...Teasing Him...


have a Safe 4th of July...
__________________
Lenardo

Look up You May See Stars Tonite

Lynch Park


0 Replies | 413 Views
Game Update Notes: February 19 2014
Feb 19, 2014 - 10:34 PM - by Nedrom
February 19, 2014
_____________________


*** Highlights ***

- Alternate Advancement Ability Auto-Granting: AA abilities are now auto-granted for Gold players who check the opt-in box on the "Alternate Advancement" window. Abilities up to and including level 85 and Underfoot are auto-granted. See the "AA" section below for more details and exceptions.
- Leadership AAs have been converted to standard abilities. You no longer need to earn separate leadership experience to obtain these abilities. To learn more about the change, you can press 'L' in-game. See the "UI" section below for additional details.
- Many spells and AA abilities related to fighting multiple NPCs at once have been altered. See the "Spells" and "AA" sections below.
- Heroic Adventure Rares - Many problematic spells used by rares inside of Heroic Adventures have been changed, and target selection for all of their spells improved. See the "NPC" section below for more details.
- Heroic Adventures no longer lock, so players can be added to them at any time. Request timers are unchanged.
- Increased the spawn chance for all rare NPCs in House of Thule.
- Progression servers have a new poll available regarding the implementation of Alternate Advancement Ability Auto-Granting. You must be level 60 and on a progression server to vote.
- Perfected Augmentation Distillers are now being sold on the Marketplace.


*** Items ***

- The Breakdown in Communication gemstones are now on a lore group. Previously, you could have more than one, though wearing multiples would zero out their stats without giving a message as to why. If you find yourself in a situation where you don't have the highest BiC augment for which you are eligible, delete all your BiC augments and hail Fezbin Fizzles in Abysmal Sea to receive the correct replacement.
- Increased the drop rate for Xorbb's Caged Hatred from 1 percent to 5 percent.
- Slightly improved the damage done by the Revenge effect on the Ring of Revenge.
- The Orb of Calm Tides has gained the ability to clear away stormy skies if it is raining in addition to its original power of calling forth rain showers during clear weather.
- Reaper Strike and its Recourse, as well as Lich Sting and its Recourse, now fade after their owners deal 800 hits.
- Leeching Embrace now fades after its owner deals 360 melee hits.
- Leeching Touch now fades after its owner deals 180 melee hits.
- Cultural molds, patterns, symbol patterns, and crafting tools are now available for sale from Culturist Devari in the Plane of Knowledge.
- Fixed an issue where some item ornaments weren't rendering properly.
- The Ceremonial Elixir of Scholarship has been renamed Dusty Ceremonial Elixir of Scholarship. It will remain tradable on Firiona Vie for now. Sarvil Amberstone now awards a new Ceremonial Elixir of Scholarship, which is not tradable on Firiona Vie. If in the future the Dusty Ceremonial Elixir of Scholarship becomes no-trade, the community will receive advanced notice.
- Perfected Augmentation Distillers are now being sold on the Marketplace.


*** Quests & Events ***

- Heroic Adventures no longer lock, so players can be added to them at any time. Request timers are unchanged.
- Hate Rising - Raid - Corrected a text error that appears when players are struck with the Spear Throw ability.
- Hate Rising - Raid - Banshees now properly remove charm from their victims when defeated.
- Hate Rising - Mission and Raid - Treasure chests no longer spawn in inaccessible areas.
- Endless War - The cliknar bombers in this Heroic Adventure now stop their attack runs after the fourth step, like other, similar effects.
- Endless War - The cliknar bombers in this Heroic Adventure now deal roughly half their previous damage, and their damage isn't inadvertently increased by players' AAs.
- Ritual of Terror - Raid - The duration on the silence component of the Confusing Mists debuff has been reduced to 1 tick.
- Working Overtime - Nibbling Moles in this Heroic Adventure will no longer leave corpses.
- Espionage Starts at Home - Fleeing Witnesses in this Heroic Adventure will no longer leave corpses.
- Dark elves killed during Neriak - Fourth Gate Heroic Adventures now have a chance to drop dark elf Hero's Forge armor ornaments.
- Ancient Heroes - The raids offered by Old Man McKenzie now allow up to 6 of the same class template to be chosen. Previously, these raids only allowed one of each class to be chosen.
- Ancient Heroes - The missions and raids offered by Old Man McKenzie now reward a small amount of experience upon completion.
- All reward sets that grant experience now list an approximate value of the amount of experience given.


*** Spells ***

- Greatly increased the proc rate of Life Drain Poison and Soul Drain Poison.
- The Ire of Marr and Wrath of Marr effects now last for 5 minutes.
- Beastlord - Corrected effect caps that caused Sha's Reprisal to have unintended results.
- Cleric - Made several changes to how the Shining Rampart line of spells works:
-- All ranks now trigger-cast a separate damage absorption buff called Shining Defense, which absorbs 10 percent of incoming melee damage up to a total of 3200 hits.
-- The Shining Rampart buffs themselves now have a limit of 72 defensive procs before they fall, and will proc less often on creatures that are below the level of the spells.
-- All ranks of the Shining Rampart spells have had their mana costs increased a bit to be more equitable with the other two priests' lines of spells.
- Cleric - Added a proc limit of 120 to the Ward of the Divine line of spells.
- Cleric - Anticipated Interposition should now have a more distinctive icon.
- Cleric and Shaman - Corrected an issue that could prevent Free or Silver players from properly casting the Preincarnation spell.
- Druid - Made several changes to the Skin of the Reptile line of spells:
-- All ranks now last the same base amount of time: 4.5 minutes.
-- Mana costs are now lower and scale more smoothly.
-- All ranks have had their proc limit increased to 72 procs.
- Enchanter - Corrected effect caps that caused Dreary Deeds to have unintended results.
- Magician - Changed the early ranks of the Burning Aura line of spells to be limited to 48 procs, rather than 240 incoming attacks, to match later spells in the line.
- Magician - Hulking Bodyguard now fades after 48 hits like later spells in the line.
- Magician - Added a target limit of 12 to all beam spells.
- Necromancer - Corrected effect caps that caused Death's Malaise to have unintended results.
- Paladin - Increased the proc limit on the Ward of Tunare line of spells to 32.
- Paladin and Shadowknight - Corrected effect caps that caused Helix of the Undying to have unintended results.
- Shadowknight - Leechcurse Discipline now has a hit limit of 350 incoming hits.
- Shaman - Made several changes to the Lingering Sloth line of spells:
-- All ranks now have a limit of 240 defensive procs before they fall.
-- All ranks now increase in mana cost as their levels increase.
-- Increased the chances for ranks 1 and 2 of Lassitude and later to cast a healing spell from 30/40/50 percent to 45/47/49 percent.
- Wizard - Increased the target limit on all beam spells to 12.
- Wizard - Increased the target limit on the Funnel of Frost line from 8 to 12.


*** NPC ***

- Increased the spawn chance for all rare NPCs in House of Thule.
- Fellowship campfires are no longer targetable and will now be listed in the "Find" window as "Fellowship Campfire - Player Name's Fellowship."
- Heroic Adventure Rares - All Rares inside of Heroic Adventures now appear in the "Find" window.
- Heroic Adventure Rares - Messages now appear in the chat window and in pop-up text whenever a rare is spawned inside of a Heroic Adventure.
- Heroic Adventure Rares - Many problematic spells used by rares inside of Heroic Adventures have been changed, and target selection for all of their spells improved:
-- Guard Captain N'Mar - The Shield of Foolishness buff now lasts for approximately 2 ticks.
-- Guard Captain N'Mar - The Punitive Measures debuff is now only cast on one player at a time, and now lasts for approximately 2 ticks. It also has a longer recast timer.
-- Guard Captain N'Mar - Greater Evocation now only hits one target, instead of all targets in an area, and won't be cast on the main tank in a group.
-- Firesting - Blazing Venom won't be cast on the main tank in a group, lasts for one more tick before casting Spontaneous Combustion, and deals less damage each tick.
-- Firesting - Spontaneous Combustion damage was halved, and is no longer inadvertently modified by player AAs.
-- An Enraged Bixie Drone - Brutal Strike is now only cast when the drone is below 50 percent health. The spell deals slightly less damage and will not be cast on the main tank in a group.
-- Tleroth the Mistress of the Web - The messaging for the Webstorm spell has been improved.
-- Princess Honeywing - Scent of the Future Queen had its description revised to better reflect its effects.
-- Princess Honeywing - Bixie drones spawn less often, drop no loot, and are capped at a maximum of 10 up at a time.
-- Monarch Deathwing - Monarch's Retribution now lasts for approximately 2 ticks, has a longer recast timer, and cannot remove players, pets, or mercs from the Monarch's hatelist.
-- Monarch Deathwing - Debilitating Fumes now lasts for approximately 3 ticks.
-- Gellwing, the Corpse Looter - Brutal Strike is now only cast when Gellwing is below 50 percent health, deals slightly less damage, and will not be cast on the main tank in a group.
-- Gellwing, the Corpse Looter - Empowered Blade's damage has been reduced to 25 percent of previous damage.
-- Bloodsucker - Life Leech deals one-third its previous damage, but now heals the caster for damage dealt. It now only lasts approximately 3 ticks, and has appropriate descriptions.
-- Bloodsucker - Base attack speed has been slowed by 20 percent.
-- Oozoroze - Prismatic Ooze now only lasts approximately 3 ticks, and its damage scales with the Oozoroze's level.
-- Oozoroze - Creeping Ooze's damage has been reduced by approximately 50 percent.
-- Vorovelze - Fungal Cloud now lasts approximately 3 ticks.
-- Lieutenant Robert Ward - Panic has been renamed to Crippling Panic and no longer has a fear effect.
-- Jattius Rattican - Infectious Agony now lasts for approximately 4 ticks.
-- Spirit of the Hills - Crushing Fist's damage was reduced slightly.
-- Squire Gordon Flock - Panic has been renamed to Crippling Panic and no longer has a fear effect.
-- Squire Alan Wells - Crippling Blade now silences its victim instead of inflicting a fear effect.
-- Evoker K`Lexor - The Shield of Foolishness buff now lasts for approximately 2 ticks.
-- Evoker K`Lexor - The Punitive Measures debuff is now only cast on one player at a time. It lasts for approximately 2 ticks and has a longer recast timer.
-- Evoker K`Lexor - Greater Evocation now only hits one target, instead of all targets in an area, and won't be cast on the main tank in a group.
-- Rilen D`Tradis - Resentment now lasts for approximately 5 ticks, and Rilen selects his target randomly from his hatelist.
-- Rilen D`Tradis - Messaging has been added to clarify the interaction between his spells.
-- Bloody Tome - Shared Insight now has a cap on the amount of mana an individual character loses.
-- Plague Bringer - Caustic Cloud now only lasts for approximately 3 ticks.
-- Plague Bringer - Has a new ability called Plaguetouch.
- Fixed issue where some NPCs were not scaling to the appropriate player's level in Heroic Adventures.
- Fixed an issue where some NPCs were not dropping certain loot in Heroic Adventures.


*** AA ***

- Leadership AAs have been converted to standard abilities. You no longer need to earn separate leadership experience to obtain these abilities. To learn more about the change, you can press 'L' in-game. See the "UI" section below for additional details.
- Auto-Granting of AAs for Gold Subscribers:
-- A checkbox has been added to the AA window which will allow players to choose if they wish to participate in the auto-granting of AA abilities when they meet the requirements for those abilities.
-- For Time-Locked Progression Servers, the Call of the Forsaken expansion must be open before auto-granting becomes available.
-- All AA abilities up to and including level 85 and the Underfoot expansion, except those noted below, are auto-granted.
--- Excluded AA from auto-grant:
---- Alchemy Mastery
---- Arcane Tongues
---- Baking Mastery
---- Blacksmithing Mastery
---- Brewing Mastery
---- Fletching Mastery
---- Fletching/Bowyer Mastery
---- Jewel Craft Mastery (Enchanter)
---- Jewel Craft Mastery (Non-Enchanter)
---- Poison Mastery
---- Pottery Mastery
---- Tailoring Mastery
---- Tinkering Mastery
---- Spell Casting Subtlety
----- Spell Casting Subtlety has been removed as a requirement for other "Silent Casting" abilities so players may choose to purchase them as desired.
- Berserker - Decapitation - Changed all levels of this ability to function on enemies at the purchase level minus 1. Reduced the proc rate to approximately 2 per minute for a raid geared player.
- Berserker - Decapitation - Created 3 new ranks of this ability to bring its maximum effective level up to 99.
- Cleric - Divine Retribution will now fade after 40 procs.
- Enchanter - Changed the buff icon for Deep Sleep to avoid confusion with mesmerization effects.
- Enchanter - the First Spire of Enchantment now has a proc limit of 24.
- Ranger - Headshot - Changed all levels of this ability to function on enemies at the purchase level minus 1. Reduced the proc rate to approximately 2 per minute for a raid geared player.
- Ranger - Headshot - Created 3 new ranks of this ability to bring its maximum effective level up to 99.
- Rogue - Anatomy (Assassinate) - Changed all levels of this ability to function on enemies at the purchase level minus 1. Reduced the proc rate to approximately 2 per minute for a raid geared player.
- Rogue - Anatomy - Created 3 new ranks of this ability to bring its maximum effective level up to 99.
- Shadowknight - Mortal Coil now has a hit limit of 1320 incoming hits and will trigger Mortal Residue more often. Mortal Residue's duration has been extended.


*** Progression Servers ***

- Progression servers have a new poll available regarding the implementation of Alternate Ability Auto-Granting. You must be level 60 and on a progression server to vote.
- Hero's Journey achievements that award armor or weapons are now restricted on progression servers.


*** Collections ***

- All Heroic Adventures now spawn 4 Collection items every run. That number was previously randomized in some adventures.


*** Achievements ***

- The Underfoot requirement for opening the "Achievements" window has been removed.


*** Miscellaneous ***

- The doors leading from Lower to Upper House of Thule now appear in the "Find" window and no longer prevent players from entering. On progression servers, Call of the Forsaken must be active on the server for at least one month for the restriction to be removed.
- The doors leading from Upper to Lower House of Thule now appear in the "Find" window.
- The zone line leading from Upper House of Thule to Morell's Castle now appears in the "Find" window and no longer prevents players from entering. On progression servers, Call of the Forsaken must be active on the server for at least one month for the restriction to be removed.


*** UI ***

- "EQ" buttons can now be made into hotbuttons. Click and hold any "EQ" button to create a hot button that can be used in any hotbar.
- In the "Edit Social" window and chat windows, putting a '#' symbol before a command will now ignore the rest of that command. This can be used in socials for "commenting" or for ignoring a line without needing to clear the line.
- Right clicking on AA hot buttons will now take you to the correct AA in the "Alternate Advancement" window.
- Leadership abilities were removed from the "Leadership AA" window. The abilities are now built into normal game function and are available without having to spend points.
-- The Leadership abilities window has been removed.
-- Any hotbuttons that were made for these abilities retain their functionality.
-- Leadership abilities are now available without having to spend Leadership AA points.
-- Removed the "Fast LA Purchase" checkbox from the General options.
-- Press 'L' in-game to read a description of the new functionality and to see where to access the abilities.
- Fixed the positioning of the "Player Studio" icon and "Created By" label to properly anchor to the bottom of the preview window when the "Marketplace" window is resized.

- Changed -

EQUI.xml
EQUI_AAWindow.xml
EQUI_Animations.xml
EQUI_EQMainWnd.xml
EQUI_FindLocationWnd.xml
EQUI_GroupWindow.xml
EQUI_MarketplaceWnd.xml
EQUI_OptionsWindow.xml
EQUI_PlayerWindow.xml

- Removed -
EQUI_GroupMentorWnd.xml
EQUI_LeadershipWnd.xml


*** Previously Updated ***

- In the Heroic Adventure "Royal Access, the bookcase within the parlor will now disappear when clicked.
- The ornate chest within the Heroic Adventure "Royal Access" now contains either a key or a note when opened.
- The Heroic Adventure "Life After Death" will no longer become gated if you give Brother Estle more than 3 items of Bear Bile, Sapling Resin, or Sapling Charcoal.
- Player corpses in the Dead Hills raid "The Legacy of Bayle" will now collect near Adana Baxter if Bayle's troops regroup.
- Defeating Brood Mother Visziaj in Crystallos will now also unlock credit for and items belonging to Chief Researcher Entharr, as long as he remains... absent.
- Corrected an issue that prevented players from obtaining the bonus reward for the Erollisi Day quest "The Perfect Companion."



- The EverQuest Team
__________________
0 Replies | 997 Views
Game Update Notes: January 22, 2014
Jan 22, 2014 - 7:41 PM - by Nedrom
January 22, 2014
_____________________

*** Call of the Forsaken: Hate Rising ***

- Call of the Forsaken: Hate Rising has been released! As adventurers continue to collect the artifacts that Zebuxoruk says will send Lady Lendiniara back to her world, a familiar face returns to suggest that the Forsaken may not be all that he seems.
- Seek out new Heroic Adventures in Ethernere-Tainted West Karana, Neriak 4th Gate, and the Bixie Warfront!
- Discover new raids and missions, each revealing a new aspect of the puzzle surrounding the Ethernere incursion in Norrath.


*** Highlights ***

- Heroic Adventures can now be attempted by players level 85 and up. The difficulty (and rewards) will automatically scale based on the highest level player in the Adventure.
- Increased the level spread for most shared tasks so that any group that can share experience can enter the same task.
- Increased the experience, coin, and currency rewards for many existing segments of Heroic Adventures based on the actual time players were taking to complete them.
- Fixed an issue that prevented especially large melee attacks, usually backstabs or flying kicks, from dealing critical damage.


*** Items ***

- Increased the stats on all types of Mercenary gear.
- Mercenary gear is now all/all.
- The finishing kick from recent monk chest armor has been reduced to a single kick.
- The Cerebral debuff line of Enchanter robe clicks now properly runs out of charges, and no longer works on spells with no mana cost.
- The Tears of Alaris can now be converted to and from augment form.
- The Rallosian Spear Ornamentation has been renamed to Rallosian Greatsword Ornamentation.
- The Blima Ornament, Kingslayer Ornament, and Warpower Ornament can now be used with hand-to-hand weapons.
- Yew Leaves found in the Wakening Lands should be easier to spot now.
- Hero's Sigil of the Council can now be equipped in the ammo slot.
- Adjusted the effect from the item Rod of Dark Rites so that its use charges are only consumed by spells that cost mana.
- Removed particle effects from all items and spells that summon mounts.
- Several items that were tradable on normal servers but not on Firiona Vie have been fixed.


*** Quests & Events ***

- Increased the level spread for most shared tasks so that any group that can share experience can enter the same task. Please use /bug to inform us of cases where this is not true.
- Minimum and maximum level requirements on tasks no longer take the average of the group but instead require that each person meet the requirements.
- Modified shared task names on those tasks that are split in to multiple level groups to indicate the approximate average level it was built for.
- - Example: Lavaspinner Hunting [65] versus Lavaspinner Hunting [68+].
- Increased the experience, coin, and currency rewards for many existing segments of Heroic Adventures based on the actual time players were taking to complete them.
- Some Heroic Adventures can now display a line on the compass leading to the mission entrance.
- Excavating an Answer - Reduced the number of guardians needed to be slain during one possible step of this Heroic Adventure from 20 to 14.
- Excavating an Answer - Adjusted the spawn location of the awakened creatures that result from attacking the fragile barrier in this Heroic Adventure to alleviate some targeting issues.
- Sarnak Recovery - Escaped Sarnaks will properly update these quests.
- The Long Lost Puppet - The Resplendent Rose needed for this task should be easier to spot.
- Freedom! - Fixed an issue where Grohlok the Tyrant would be immortal if certain conditions were met.
- Removed the level 99 cap on receiving rewards from 10th Anniversary reward sets.
- Chamberlain Krystorf, Seneschal Aldikar, and the Dain's Servant Girl will now present you with the Protection of the Dain if you present your Ring of Dain Frostreaver IV to them.
- The Plane of Sky key previously known as "Veeshan's Key (Key of Misfortune)" that grants access to the quest halls within island 1 has been renamed "Efreeti's Key" and is now saved on your key ring when used.
- The keys required to progress from island 1 to island 9 in the Plane of Sky are now saved on your key ring when used in order to travel from island to island. You must use each key at least once, in order, before using the next key in order for them to be saved on your key ring.
- Removed all faction hits to the Inhabitants of Sky faction. If your reputation with this faction is below neutral, it will be reset to neutral upon entering the Plane of Sky.
- Corrected several issues that could cause Ambersnout to die without leaving a corpse.


*** Spells ***

- Cleric - Increased target limits on all AE versions of Reviviscence by roughly 25 percent to account for the presence of invalid targets in the area.
- Berserker - Open Wound Effect now increases your chance to dodge and riposte rather than riposte and avoid ripostes.
- Magician - Corrected the description of Circle of Fireskin.
- Magician - Fire pets should once again gain a Frenzied Elemental Bolt when using the level 100 version of Frenzied Burnout.
- Warrior - Changed the way No Time to Bleed Effect absorbs damage. It still absorbs the same amount of damage from spells or melee hits, but will no longer block other detrimental effects from landing. The duration of this effect can no longer be extended via AAs.
- Removed particle effects from all items and spells that summon mounts.


*** NPC ***

- The Dread Lord previously known as Dizok Tolax in Neriak - Fourth Gate is now known as Javis Tolax. His namesake cloak has been similarly renamed.
- The rare spawn rates in Sarith, City of Tides for the Kraken, Sea Ranger Huren, Tidalmage Narens, and Primal Mage Mollens have been improved.
- Several citizens of Shar Vahl have returned to wearing their proper attire.
- Several NPCs spawned via items such as tiny spiders, ants and sheep are no longer targetable.
- Sirran the Lunatic has calmed down a bit (just a bit) and will no longer assist other inhabitants of the Plane of Sky.
- Fixed an issue causing some NPCs to deal more damage than they should when scaling to some levels.


*** AA ***

- Alt Activation codes are now correctly listed in the ability descriptions and only for activated abilities.


*** Tradeskills ***

- All one-handed Call of the Forsaken crafted weapons that were primary only are now also able to be equipped in the secondary slot (if they are usable by dual-wield classes).
- The Chronomagic Blast proc bestowed by the Chronomage's Tonic will no longer push affected mobs.


*** Collections ***

- Adjusted where collection items spawn during the heroic adventures "The Hills Are Alive" and "Artifacts of Great Importance" in Dead Hills to prevent inaccessible items.


*** Miscellaneous ***

- Fixed an issue that prevented especially large melee attacks, usually backstabs or flying kicks, from dealing critical damage.
- Modified our crash reporting system so that data can be better categorized. This should have no visible changes, however if you are not getting the prompt for more information, please report it using /bug.
- Removed the 15 minute delay between uses of the guildhall teleporter to the guild banner.
- Corrected an error that prevented players from using their guildhall teleporter to teleport to their guild banner if another player who tried to teleport to their guild banner failed to do so and was still standing on the teleport pad.
- Aldo, Hiklo, and Wendal Amondson in the Bazaar have retired from their jobs of exchanging horse bridles for bags of platinum and left the work to their brother Galic who will now directly exchange platinum for your unwanted rope, leather, silk or chain horse bridles of any color.
- Olden, Osborne and Vailin in the Gulf of Gunthak have retired from their jobs of exchanging drogmor drums for bags of platinum and left the work to their brother Hoyt who will now directly exchange platinum for your unwanted small, standard, large or giant drogmor drums of any color.
- Made a slight adjustment to the invisible walls in the north-eastern section of the Southern Desert of Ro to prevent players from becoming stuck when zoning to the Northern Desert of Ro.
- The default map for Neriak Third Gate now lists the zoneline to Neriak Fourth Gate.
- Fixed a pottery wheel in East Freeport that was non-functional.
- Fixed a Marketplace crash caused by item refreshes, typically during flash sales.
- Players who have used /setstartcity should now see the correct city when using /charinfo.


*** UI ***

- Added new dragitem icons.

- Changed -
EQUI_Animations.xml


*** Previously Updated ***

- Frostfell Events - Zott will now update the Search for Bram Bandyboot quest when you agree to [try to find him].
- Freedom! - Grohlok in the quest will now appear when he should, as will the helpers he summons when fighting him.
- Safe Passage - Scout Fathim will once again send you into this mission.
- Destroy the Imposter - Small races will no longer need to jump or levitate to receive the update for going to the tree east of the Tainorith House for this task.


- The EverQuest Team
__________________
0 Replies | 991 Views
Merry Christmas citizens of Norrath!
Dec 25, 2013 - 11:42 AM - by Nedrom
Hello everyone

The Nedrom family wishes everyone a safe and Merry Christmas and a Happy New year!
__________________
0 Replies | 842 Views
» Online Users: 47
1 members and 46 guests
Xosa
Most users ever online was 522, 12-02-2013 at 04:07 PM.
Powered by vBadvanced CMPS v3.0 RC2

All times are GMT -4. The time now is 04:00 PM.


Powered by vBulletin® Version 3.8.5
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.